Free Running Wii

Extraction and unpacking of game archives and compression, encryption, obfuscation, decoding of unknown files
AlphaTwentyThree
Posts: 909
Joined: Sat Aug 09, 2014 11:21 am

Free Running Wii

Post by AlphaTwentyThree »

Hi!
I already ripped the PS2 and PSP version of the game and now I'd like to take a look at the Wii version which supposedly has the best music quality. However, the *.awad sound banks are incomprehensible to me as I don't have experience in working with GC_ADPCM streams.
I don't know if this is the right board, if not, please move this topic.
Here's an example: http://*USE_ANOTHER_FILEHOSTING*/1b4efeb ... 0/eur_1.7z
Thanks for your help!
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: Free Running Wii

Post by aluigi »

AlphaTwentyThree
Posts: 909
Joined: Sat Aug 09, 2014 11:21 am

Re: Free Running Wii

Post by AlphaTwentyThree »

Sorry I didn't come up with that myself... ;)
Can you take a look at the resulting "CADF" ident files? I don't fully understand if they should be extracted or if there's only the plugin for vgmstream missing.
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: Free Running Wii

Post by aluigi »

I don't think they are planned to be extracted, the format is similar to chunk-based formats like RIFF or like music trackers.
I don't see a reason and a quick way to make a script.
AlphaTwentyThree
Posts: 909
Joined: Sat Aug 09, 2014 11:21 am

Re: Free Running Wii

Post by AlphaTwentyThree »

Ok thanks. I'll ask for an implementation in vgmstream.