(From - Eternal Darkness by Silicon Knights, Published by Nintendo)
File signature start with *SK_ASC* and unknown compression.
The list below compression method that I tested, but doesn't match:
- LZ10
LZ11
LZ77
LZO1x-1
LZO1x-999
LZSS
LZW
LZMA
HUFF blocksize 4 & 8 byte
RLE
ZLIB
I had a decompression data, and still no clue for a few days.
Can anyone identify this compression method?
Here is the file: http://goo.gl/JJQfl4
p.s It seems like a bpe (Byte Pair Encoding). but not sure
[File Information]
CMP is a compressed data which always start with SK_ASC.
BIN is a same as CMP.
DCMP is a instant copy from memory file, which was extracted from offset 0x80CA6980.
DMP is a data value correction by subtracted 0x80CA6980 because there so many memory scrapping dummy. (so this is the cleaned decompressed data if i guess right)
RAM is a ram dump data
I already posted several forum. But still no clue for weeks
http://reverseengineering.stackexchange ... d-gamecube
http://encode.ru/threads/2074-Identifyi ... #post41188