Taiko V's main game data is contained in an L7C file, which opens up in HxD with "L7CA" at the top of the file. Using the script from the Tales of Hearts R discussion, I was able to extract the files from the L7C container successfully. Some of them were put in a folder normally but some were also put in a folder titled "unknown_compression," but when I took a look in there, all the files seemed to be there in tact. It seems like all of the files dumped properly, but I could be wrong.
QuickBMS had this to say:
Code: Select all
- 2960 files found in 17 seconds
coverage file 0 99% 602268021 602883836
It also printed where it placed what files, but that's a long list so I am not copying it here.
L7C container aside, I took a look at the files. The textures are listed as .txp files, similar to how the 3DS game's textures are listed. But the 3DS .txp files were .ctpk files under LZ11 encryption. These files seem to be .vtxp files, which I can't find much info about. I found a program called Scarlet on GitHub that has support to extract files from various vita filetypes, but it doesn't recognize the .vtxp file, despite it being a supported file-type.
Attached is one of the .vtxp files. I don't know whether or not it is compressed, so if someone could take a look, that would be very helpful. I can also link to the L7C file if anyone needs to look at it. I don't know if the quickbms script I used worked or not, so if linking it would be helpful, let me know and I'll upload it.