《Disassembly Gun 2》.ivy
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《Disassembly Gun 2》.ivy
HI, I would like to extract a game called "Disassembly Gun 2", but I do not know IVY this document is what model and mapping, what tools can be extracted and open these files?
https://www.dropbox.com/s/5sox97cjf4oscvx/AK47.zip?dl=0
https://www.dropbox.com/s/5sox97cjf4oscvx/AK47.zip?dl=0
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Re: 《Disassembly Gun 2》.ivy
If I can make a bet... I would guess that this is a sort of ZIP archive with encrypted headers.
Luckily for you only the headers are encrypted and not the data
So use offzip:
The DAT files contain a "PVR!" magic which is known (pvrtools?) while the others (cpp/phn) are just text files.
Luckily for you only the headers are encrypted and not the data
So use offzip:
Code: Select all
offzip -a -z -15 model_ak47_andr.ivy output_folder
The DAT files contain a "PVR!" magic which is known (pvrtools?) while the others (cpp/phn) are just text files.
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Re: 《Disassembly Gun 2》.ivy
aluigi wrote:If I can make a bet... I would guess that this is a sort of ZIP archive with encrypted headers.
Luckily for you only the headers are encrypted and not the data
So use offzip:Code: Select all
offzip -a -z -15 model_ak47_andr.ivy output_folder
The DAT files contain a "PVR!" magic which is known (pvrtools?) while the others (cpp/phn) are just text files.
I found an TXT file in the file, which appears to have named content
Code: Select all
file_versions_andr
// this file contain present files versions
// in spite with infos (version inside .info files)
// and models (version inside sequence .txt file)
sounds.ivy = 1
music.ivy = 2
_info_common.ivy = 9
_model_common.ivy = 5
images.ivy = 22
strings.ivy = 22
_art.ivy = 8
Code: Select all
stats:
4ff738d4425d51ba80912521768b82e151
Code: Select all
app_version = 2.2.05
mirrors = "noble-empire.com/ultimate"
self_version = 302
latest_ios_bundle = 2.8
latest_mac_bundle = 2.8
latest_ios_bundle_cars = 1.0
latest_andr_bundle = 0.2
price_infinite_subscribe = 49.99
sounds.ivy{
ver = 1
name = "Sounds"
path = data/audio/
icon = dll_dlc.png
flags = file, restart
}
music.ivy{
ver = 2
name = "Music"
path = data/audio/
icon = dll_dlc.png
flags = file, restart
}
_info_common.ivy{
ver = 9
name = "Gen.Interface"
path = data/infos/
icon = gen_dlc.png
flags = file, restart
}
_model_common.ivy{
ver = 5
name = "Gen.3D Objects"
path = data/models/
icon = gen_dlc.png
flags = file, restart
}
images.ivy{
ver = 22
name = "Gen.Images"
path = data/
icon = gen_dlc.png
flags = file, restart
}
strings.ivy{
ver = 22
name = "Gen.Strings"
path = data/
icon = gen_dlc.png
flags = file, restart
}
_art.ivy{
ver = 8
name = "Gen.Art"
path = data/_common/
icon = gen_dlc.png
flags = file, restart
}
mauser_c96{
ver = 10
name = "Mauser C96"
category = "Guns\Historical"
}
browning_hp{
ver = 10
name = "Browning Hi-Power"
category = "Guns\Pistols"
}
ak47{
ver = 10
name = "AK-47 Assault Rifle"
flags = badge_hot
category = "Guns\Assault Rifles"
}
beretta_92{
ver = 10
name = "Beretta 92 FS Pistol"
category = "Guns\Pistols"
}
colt_1911{
ver = 10
name = "Colt 1911 Pistol"
flags = badge_free
category = "Guns\Pistols"
}
colt_python{
ver = 10
name = "Colt Python Revolver"
category = "Guns\Revolvers"
}
cz75{
ver = 10
name = "CZ-75 Pistol"
category = "Guns\Pistols"
}
desert_eagle{
ver = 10
name = "Desert Eagle .44 Pistol"
category = "Guns\Pistols"
}
glock_17{
ver = 10
name = "Glock-19 Pistol"
flags = badge_free
category = "Guns\Pistols"
}
mp5{
ver = 10
name = "MP5 SMG"
category = "Guns\SMG"
}
sg550s{
ver = 10
name = "SIG SG550S Sniper Rifle"
category = "Guns\Rifles"
}
sig_p228{
ver = 10
name = "SIG P228 Pistol"
flags = badge_free
category = "Guns\Pistols"
}
tec9{
ver = 10
name = "Tec-9 Assault Pistol"
flags = badge_free
category = "Guns\SMG"
}
uzi{
ver = 10
name = "UZI SMG"
category = "Guns\SMG"
}
svd{
ver = 10
name = "SVD Sniper Rifle"
category = "Guns\Rifles"
}
sg552{
ver = 11
name = "SIG SG552 Assault Rifle"
category = "Guns\Assault Rifles"
}
m60{
ver = 10
name = "M-60 Machinegun"
flags = badge_hot
category = "Guns\Machineguns"
}
colt_phammer{
ver = 10
name = "Colt Hammer"
category = "Guns\Historical"
}
tt{
ver = 10
name = "TT Pistol"
category = "Guns\Historical"
}
lr300ml{
ver = 10
name = "LR-300"
category = "Guns\Assault Rifles"
}
m134d{
ver = 11
name = "Minigun"
flags = badge_hot, badge_noteworthy, badge_uhq
category = "Guns\Machineguns"
}
ruger_lcp{
ver = 10
name = "Ruger LCP"
category = "Guns\Pocket Guns"
}
sw_sigma{
ver = 11
name = "S&W Sigma"
category = "Guns\Pistols"
}
luger_p08{
ver = 10
name = "Luger P08"
category = "Guns\Historical"
}
remington870{
ver = 10
name = "Remington 870"
flags = badge_hot
category = "Guns\Shotguns"
}
borchard_c93{
ver = 10
name = "Borchardt C93"
category = "Guns\Historical"
}
xdm{
ver = 10
name = "Springfield XDm"
category = "Guns\Pistols"
}
hk_g36e{
ver = 10
name = "HK G36E"
flags = badge_hot
category = "Guns\Assault Rifles"
}
sw_m53{
ver = 10
name = "S&W model 53"
menu_scale = 2.0
category = "Guns\Revolvers"
}
maxim{
ver = 10
name = "MG Maxim"
flags = badge_noteworthy, badge_hot, badge_uhq
category = Guns\Historical
menu_scale = 2.50
}
mp40{
ver = 10
name = "MP40"
category = Guns\WWII
}
sten_mk2{
ver = 10
name = "Sten MK II"
menu_scale = 1.70
category = Guns\WWII
}
m1_garand{
ver = 10
name = "M1 Garand"
flags = badge_hot
category = Guns\WWII
}
hk_sl9sd{
ver = 10
name = "HK SL9SD"
flags = badge_new
category = Guns\Rifles
}
thompson{
ver = 10
name = "Thompson M1928A1"
flags = badge_new
category = Guns\WWII
}
fn_fal{
ver = 10
name = "FN FAL"
flags = badge_new, main_menu, badge_uhq
menu_scale = 1.5
category = Guns\Assault Rifles
}
steyr_aug{
ver = 10
name = "Steyr AUG A2"
flags = badge_new, badge_uhq, main_menu
menu_scale = 1.50
category = Guns\Assault Rifles
}
Last edited by m545891031 on Thu Sep 08, 2016 4:53 pm, edited 2 times in total.
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Re: 《Disassembly Gun 2》.ivy
aluigi wrote:If I can make a bet... I would guess that this is a sort of ZIP archive with encrypted headers.
Luckily for you only the headers are encrypted and not the data
So use offzip:Code: Select all
offzip -a -z -15 model_ak47_andr.ivy output_folder
The DAT files contain a "PVR!" magic which is known (pvrtools?) while the others (cpp/phn) are just text files.
Aren't they supposed to be models or textures?
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- Posts: 30
- Joined: Sun Jul 24, 2016 2:23 pm
Re: 《Disassembly Gun 2》.ivy
I will DTA file suffix changed to PVR, with the PVR conversion software to open the picture seems to be very vague, can not see, and only a few DTA is able to convert
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- Joined: Sun Jul 24, 2016 2:23 pm
Re: 《Disassembly Gun 2》.ivy
aluigi wrote:If I can make a bet... I would guess that this is a sort of ZIP archive with encrypted headers.
Luckily for you only the headers are encrypted and not the data
So use offzip:Code: Select all
offzip -a -z -15 model_ak47_andr.ivy output_folder
The DAT files contain a "PVR!" magic which is known (pvrtools?) while the others (cpp/phn) are just text files.
Hey, my friend, can you look at this file? These three files do not seem to be encrypted, I use offzip to open them to get a lot of DAT files, as well as some JPG, you can see how these DAT files open? Or what tools can be directly extracted from the contents of the IVY file
https://www.dropbox.com/s/nhn8c6lv6y6zjt4/new%20ivy.zip?dl=0
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Re: 《Disassembly Gun 2》.ivy
So long nothing info in that topic.
I Have some interresting news.
1. When launch "GAME"
2. Lauch Application PrecessActivityView http://www.nirsoft.net/utils/process_activity_view.html
3. After that we load "free" model
AND we have "LOG" my be some programmer can make something with that info.
Also that is LINKs for downloading model from server.
http://noble-empire.info/disasmx/data/m ... l_ak47.ivy
http://noble-empire.info/disasmx/data/m ... _ak74n.ivy
http://noble-empire.info/disasmx/data/m ... ks_74u.ivy
http://noble-empire.info/disasmx/data/m ... el_aps.ivy
http://noble-empire.info/disasmx/data/m ... _ar_18.ivy
http://noble-empire.info/disasmx/data/m ... type99.ivy
http://noble-empire.info/disasmx/data/m ... as_val.ivy
http://noble-empire.info/disasmx/data/m ... backup.ivy
http://noble-empire.info/disasmx/data/m ... el_bar.ivy
http://noble-empire.info/disasmx/data/m ... t_m107.ivy
http://noble-empire.info/disasmx/data/m ... tta_92.ivy
http://noble-empire.info/disasmx/data/m ... ta_cx4.ivy
And other links in Attach
I Have some interresting news.
1. When launch "GAME"
2. Lauch Application PrecessActivityView http://www.nirsoft.net/utils/process_activity_view.html
3. After that we load "free" model
AND we have "LOG" my be some programmer can make something with that info.
Also that is LINKs for downloading model from server.
http://noble-empire.info/disasmx/data/m ... l_ak47.ivy
http://noble-empire.info/disasmx/data/m ... _ak74n.ivy
http://noble-empire.info/disasmx/data/m ... ks_74u.ivy
http://noble-empire.info/disasmx/data/m ... el_aps.ivy
http://noble-empire.info/disasmx/data/m ... _ar_18.ivy
http://noble-empire.info/disasmx/data/m ... type99.ivy
http://noble-empire.info/disasmx/data/m ... as_val.ivy
http://noble-empire.info/disasmx/data/m ... backup.ivy
http://noble-empire.info/disasmx/data/m ... el_bar.ivy
http://noble-empire.info/disasmx/data/m ... t_m107.ivy
http://noble-empire.info/disasmx/data/m ... tta_92.ivy
http://noble-empire.info/disasmx/data/m ... ta_cx4.ivy
And other links in Attach
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- Joined: Fri Oct 02, 2020 1:36 pm
Re: 《Disassembly Gun 2》.ivy
it turned out to unpack ".ivy" files using "offzip" question, what to do with ".dat" files?
archive below:
https://drive.google.com/file/d/12KF_6K ... sp=sharing
archive below:
https://drive.google.com/file/d/12KF_6K ... sp=sharing