Script for switchball.batch:
http://aluigi.org/bms/switchball.bms
I'm very happy for this script because currently nobody was able to figure out the compression and encryption
This is just another game (like many) that Game Extractor "claims" to support but it's completely false, in fact it simply dumps the data "as-is" (encrypted and compressed) which is totally useless.
Switchball (*.batch)
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Re: Switchball (*.batch)
Just found this out of the Xbox 360/XBLA version of the game:
switchball_bod.rar
switchball_bod.rar
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- Site Admin
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Re: Switchball (*.batch)
Well done, script 0.1.1
The difference are: endianess, xmemdecompress (instead of the unknown "FIN" used for PC), no filenames and no encryption.
The difference are: endianess, xmemdecompress (instead of the unknown "FIN" used for PC), no filenames and no encryption.
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- Posts: 1125
- Joined: Tue Feb 02, 2016 2:35 am
Re: Switchball (*.batch)
Well...
Code: Select all
013e8d95 633536 0000032f.dat
Error: incomplete input file 0: E:\Switchball\58410830\000D0000\switchball.bod
Can't read 11 bytes from offset 013f3ec9.
Anyway don't worry, it's possible that the BMS script has been written
to exit in this way if it's reached the end of the archive so check it
or contact its author or verify that all the files have been extracted.
Please check the following coverage information to know if it's ok.
coverage file 0 100% 20931046 20922057
Last script line before the error or that produced the error:
26 clog "" OFFSET SIZE XSIZE
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Re: Switchball (*.batch)
Try 0.1.2
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- Joined: Tue Feb 02, 2016 2:35 am
Re: Switchball (*.batch)
Now it works! Thanks.
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Re: Switchball (*.batch)
The problem was just that "math SIZE - 11", I was sure to have checked the size but apparently I forgot to check it better.
It's strange that there was no problem with switchball.batch
*edit* there was no problem with switchball.batch because the latest file wasn't a VNZ and so wasn't affected
It's strange that there was no problem with switchball.batch
*edit* there was no problem with switchball.batch because the latest file wasn't a VNZ and so wasn't affected
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- Site Admin
- Posts: 12984
- Joined: Wed Jul 30, 2014 9:32 pm
Re: Switchball (*.batch)
Mistery solved.
ONLY switchball.bod requires SIZE - 11, script 0.1.2a
ONLY switchball.bod requires SIZE - 11, script 0.1.2a