Gameloft's BDAE files
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Re: Gameloft's BDAE files
@coredevel here's the textures
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Re: Gameloft's BDAE files
here's the converted file. i don't know why half the mesh is missing, but I'm assuming this model is used in a first-person shooter camera setup, and perhaps only one side is visible.
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Re: Gameloft's BDAE files
coredevel wrote:here's the converted file. i don't know why half the mesh is missing, but I'm assuming this model is used in a first-person shooter camera setup, and perhaps only one side is visible.
That's because I took it from Near Orbit Vanguard Alliance 2 (N.O.V.A 2) by Gameloft. If u have more free time. I have some more samples to be converted to obj
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Re: Gameloft's BDAE files
here's the rest of the weapon mesh and try to merge with the converted one
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Re: Gameloft's BDAE files
there's more mesh that needs to be converted to obj. Take ur time no rush.
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Re: Gameloft's BDAE files
ok, I convert these by hand, not by batch script, so pick one you really want, and discard the rest.
and there's no difference between g1 and g2, geometry-wise. If this is a FPS shooter, then missing geometry is intentional and not an error.
and there's no difference between g1 and g2, geometry-wise. If this is a FPS shooter, then missing geometry is intentional and not an error.
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Re: Gameloft's BDAE files
coredevel wrote:ok, I convert these by hand, not by batch script, so pick one you really want, and discard the rest.
and there's no difference between g1 and g2, geometry-wise. If this is a FPS shooter, then missing geometry is intentional and not an error.
Btw how did you converted those? with Hex2obj, model researcher or n import script?
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Re: Gameloft's BDAE files
Guys! Can anyone help me how to edit car models in Asphalt 6. I've tried myself to edit car models in game and the model went broken