Wipeout 2048 - .psarc

Extraction and unpacking of game archives and compression, encryption, obfuscation, decoding of unknown files
AnonBaiter
Posts: 1125
Joined: Tue Feb 02, 2016 2:35 am

Wipeout 2048 - .psarc

Post by AnonBaiter »

Here's a sample.

It doesn't work with the brink.bms script.
happydance
Posts: 81
Joined: Sun Jul 10, 2016 11:07 am

Re: Wipeout 2048 - .psarc

Post by happydance »

there are bunch of psarc tools for the PS3 since its a common format used by sony

PS3 tools has a collection of tools and includes a gui for extraction and rebuilding psarc file here's one of those tools

https://drive.google.com/open?id=0Byva3 ... S1HYWxKZE0
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: Wipeout 2048 - .psarc

Post by aluigi »

I have finally solved the problem, it was caused by how a field was interpreted in the original source code.
Script 0.3.2