Could anyone look into this model format from the online shooter Phantomers?
link to files https://www.dropbox.com/s/bas2kt7u89ylp ... h.zip?dl=0
Thanks
Phantomers .SkinnedMesh format
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- Posts: 706
- Joined: Fri Aug 08, 2014 1:06 am
Re: Phantomers .SkinnedMesh format
first submesh in Assault_milly01_3rd.skinnedMesh
the UV block was right before the face indices
i wonder if this format is variant of Battlefield 2 skinnedMesh format
edit
found some previous research
http://forum.xentax.com/viewtopic.php?f=16&t=14144
the UV block was right before the face indices
i wonder if this format is variant of Battlefield 2 skinnedMesh format
edit
found some previous research
http://forum.xentax.com/viewtopic.php?f=16&t=14144
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- Posts: 20
- Joined: Wed Oct 28, 2015 1:21 am
Re: Phantomers .SkinnedMesh format
Apparently someone already asked over at xentax... am hoping this thread won't meet the same "model extraction-less" fate.