Miracle Girls Festival Model & Texture files

Skeletons, animations, shaders, texturing, converting, fixing and anything else related to read game models
YoKoMiRaKuRu
Posts: 4
Joined: Wed Aug 31, 2016 7:09 pm

Miracle Girls Festival Model & Texture files

Post by YoKoMiRaKuRu »

Since it's possible to dump PS Vita Roms, i dumped my copy of Miracle Girls Festival on my PSTV and transferred it over to my PC. I extracted the .PSARC files and only 3-4 of the .FARC files. Now i'm left with some .TXD, .TXI, .OSD, .OSI, .SPI and .SPR files.

Does anyone have a clue what these files are?
Acewell
Posts: 706
Joined: Fri Aug 08, 2014 1:06 am

Re: Miracle Girls Festival Model & Texture files

Post by Acewell »

first submesh in knyitm001.osd :D
Image

the Noesis script by Chrrox errored on the osd file but will open the txd textures
http://forum.xentax.com/viewtopic.php?f=16&t=14495
YoKoMiRaKuRu
Posts: 4
Joined: Wed Aug 31, 2016 7:09 pm

Re: Miracle Girls Festival Model & Texture files

Post by YoKoMiRaKuRu »

The .TXD files don't work with Noesis, even with the plugin :( I tried to export them to PNG, but it gave me 2 Error windows. One before the Window for Exporting shows up and one after it shows up. Also after it says Export complete they don't show up at all.

I don't know what programm you are using for these models though, but it looks like it could be helpful for ripping the model files :)

BGM and Voice files were pretty easy since they were .OGGs which were easily convertible to other formats.

The Videofiles were silent .AVCs files. I guess (for example the Intro movie) they played the Video and Audio file at the same time since every movie had it's own .OGG file (opmovie.avc + bgm_opening_000.ogg)

I can provide you with the .FARC files and the game dump if you like, since i don't have much experience in ripping models and textures :D
Last edited by YoKoMiRaKuRu on Thu Sep 01, 2016 8:52 am, edited 1 time in total.
Acewell
Posts: 706
Joined: Fri Aug 08, 2014 1:06 am

Re: Miracle Girls Festival Model & Texture files

Post by Acewell »

the Noesis script looks for several files when you open a model and the
script will error because it doesn't support this game models.

the Noesis script will open the txd files if you have the txd in its own folder apart from the other files :)

i am using Hex2pbj to find model data by hand, you can find the program here
http://forum.xentax.com/viewtopic.php?f=29&t=10894
YoKoMiRaKuRu
Posts: 4
Joined: Wed Aug 31, 2016 7:09 pm

Re: Miracle Girls Festival Model & Texture files

Post by YoKoMiRaKuRu »

Ah, i'm sorry ^^ It's my first time with these programs, so i'm not really good at this. the TXDs have loaded so far. Now i just need to get to try it with other files. But how about the .SPI and .SPR files? They must be textures, since they came from the spr_game_hud.farc and i assume it must be the in game HUD
Acewell
Posts: 706
Joined: Fri Aug 08, 2014 1:06 am

Re: Miracle Girls Festival Model & Texture files

Post by Acewell »

the spi file looks like an index file with spr names and the spr file in
your sample is a 1024x1024 dxt5 image which you can see with TextureFinder

best thing would be to ask chrrox to modify his scripts to support
these game models since he is mostly there already :D
YoKoMiRaKuRu
Posts: 4
Joined: Wed Aug 31, 2016 7:09 pm

Re: Miracle Girls Festival Model & Texture files

Post by YoKoMiRaKuRu »

Thanks for the advice :) on my way to ask for his help
thunderkai
Posts: 1
Joined: Fri Dec 09, 2016 1:39 pm

Re: Miracle Girls Festival Model & Texture files

Post by thunderkai »

Is it possible to extract the models for this game?
Darko
Posts: 47
Joined: Fri Jun 03, 2016 5:24 pm

Re: Miracle Girls Festival Model & Texture files

Post by Darko »

YoKoMiRaKuRu wrote:Since it's possible to dump PS Vita Roms, i dumped my copy of Miracle Girls Festival on my PSTV and transferred it over to my PC. I extracted the .PSARC files and only 3-4 of the .FARC files. Now i'm left with some .TXD, .TXI, .OSD, .OSI, .SPI and .SPR files.

Does anyone have a clue what these files are?


Haven't you tried any of the project diva's scripts for noesis??
lfdaryl
Posts: 1
Joined: Sun Dec 17, 2017 6:16 am

Re: Miracle Girls Festival Model & Texture files

Post by lfdaryl »

YoKoMiRaKuRu wrote:Since it's possible to dump PS Vita Roms, i dumped my copy of Miracle Girls Festival on my PSTV and transferred it over to my PC. I extracted the .PSARC files and only 3-4 of the .FARC files. Now i'm left with some .TXD, .TXI, .OSD, .OSI, .SPI and .SPR files.

Does anyone have a clue what these files are?

May I ask if there is any script of QuickBMS available to .FARC files from MGF? It seems the script of Project Diva doesn't work at all.