Miracle Girls Festival Model & Texture files
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Miracle Girls Festival Model & Texture files
Since it's possible to dump PS Vita Roms, i dumped my copy of Miracle Girls Festival on my PSTV and transferred it over to my PC. I extracted the .PSARC files and only 3-4 of the .FARC files. Now i'm left with some .TXD, .TXI, .OSD, .OSI, .SPI and .SPR files.
Does anyone have a clue what these files are?
Does anyone have a clue what these files are?
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Re: Miracle Girls Festival Model & Texture files
first submesh in knyitm001.osd
the Noesis script by Chrrox errored on the osd file but will open the txd textures
http://forum.xentax.com/viewtopic.php?f=16&t=14495
the Noesis script by Chrrox errored on the osd file but will open the txd textures
http://forum.xentax.com/viewtopic.php?f=16&t=14495
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Re: Miracle Girls Festival Model & Texture files
The .TXD files don't work with Noesis, even with the plugin I tried to export them to PNG, but it gave me 2 Error windows. One before the Window for Exporting shows up and one after it shows up. Also after it says Export complete they don't show up at all.
I don't know what programm you are using for these models though, but it looks like it could be helpful for ripping the model files
BGM and Voice files were pretty easy since they were .OGGs which were easily convertible to other formats.
The Videofiles were silent .AVCs files. I guess (for example the Intro movie) they played the Video and Audio file at the same time since every movie had it's own .OGG file (opmovie.avc + bgm_opening_000.ogg)
I can provide you with the .FARC files and the game dump if you like, since i don't have much experience in ripping models and textures
I don't know what programm you are using for these models though, but it looks like it could be helpful for ripping the model files
BGM and Voice files were pretty easy since they were .OGGs which were easily convertible to other formats.
The Videofiles were silent .AVCs files. I guess (for example the Intro movie) they played the Video and Audio file at the same time since every movie had it's own .OGG file (opmovie.avc + bgm_opening_000.ogg)
I can provide you with the .FARC files and the game dump if you like, since i don't have much experience in ripping models and textures
Last edited by YoKoMiRaKuRu on Thu Sep 01, 2016 8:52 am, edited 1 time in total.
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Re: Miracle Girls Festival Model & Texture files
the Noesis script looks for several files when you open a model and the
script will error because it doesn't support this game models.
the Noesis script will open the txd files if you have the txd in its own folder apart from the other files
i am using Hex2pbj to find model data by hand, you can find the program here
http://forum.xentax.com/viewtopic.php?f=29&t=10894
script will error because it doesn't support this game models.
the Noesis script will open the txd files if you have the txd in its own folder apart from the other files
i am using Hex2pbj to find model data by hand, you can find the program here
http://forum.xentax.com/viewtopic.php?f=29&t=10894
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Re: Miracle Girls Festival Model & Texture files
Ah, i'm sorry ^^ It's my first time with these programs, so i'm not really good at this. the TXDs have loaded so far. Now i just need to get to try it with other files. But how about the .SPI and .SPR files? They must be textures, since they came from the spr_game_hud.farc and i assume it must be the in game HUD
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Re: Miracle Girls Festival Model & Texture files
the spi file looks like an index file with spr names and the spr file in
your sample is a 1024x1024 dxt5 image which you can see with TextureFinder
best thing would be to ask chrrox to modify his scripts to support
these game models since he is mostly there already
your sample is a 1024x1024 dxt5 image which you can see with TextureFinder
best thing would be to ask chrrox to modify his scripts to support
these game models since he is mostly there already
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Re: Miracle Girls Festival Model & Texture files
Thanks for the advice on my way to ask for his help
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Re: Miracle Girls Festival Model & Texture files
Is it possible to extract the models for this game?
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Re: Miracle Girls Festival Model & Texture files
YoKoMiRaKuRu wrote:Since it's possible to dump PS Vita Roms, i dumped my copy of Miracle Girls Festival on my PSTV and transferred it over to my PC. I extracted the .PSARC files and only 3-4 of the .FARC files. Now i'm left with some .TXD, .TXI, .OSD, .OSI, .SPI and .SPR files.
Does anyone have a clue what these files are?
Haven't you tried any of the project diva's scripts for noesis??
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Re: Miracle Girls Festival Model & Texture files
YoKoMiRaKuRu wrote:Since it's possible to dump PS Vita Roms, i dumped my copy of Miracle Girls Festival on my PSTV and transferred it over to my PC. I extracted the .PSARC files and only 3-4 of the .FARC files. Now i'm left with some .TXD, .TXI, .OSD, .OSI, .SPI and .SPR files.
Does anyone have a clue what these files are?
May I ask if there is any script of QuickBMS available to .FARC files from MGF? It seems the script of Project Diva doesn't work at all.