GI JOE: Rise of Cobra PS3 models/rigging

Skeletons, animations, shaders, texturing, converting, fixing and anything else related to read game models
tyrannojones
Posts: 30
Joined: Wed Aug 03, 2016 10:01 am

GI JOE: Rise of Cobra PS3 models/rigging

Post by tyrannojones »

I've posted this over at Xentax, but you guys know how people can be over there... hopefully someone here might be able to help! Luxox managed to get the model and textures out pretty quickly this afternoon, but doesn't know enough about bones/rigging to know what else is in there... any chance anyone else can take a look and see what's what? Here's how one of the Scarlett's came up!

scarlett.jpg

Here is a link to her files...
And one other possibly related file I'm unsure of... something with the extension ".gbr_9_be".