SpongeBob SuperSponge (PSX) BIGLUMP.BIN

Extraction and unpacking of game archives and compression, encryption, obfuscation, decoding of unknown files
Miles2345
Posts: 76
Joined: Thu Oct 16, 2014 3:05 am

SpongeBob SuperSponge (PSX) BIGLUMP.BIN

Post by Miles2345 »

Very strange format, I don't really understand how it works. I noticed some FastTracker 2 modules that I attempted to extract, but they don't open correctly.
http://puu.sh/crvgu.BIN
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: SpongeBob SuperSponge (PSX) BIGLUMP.BIN

Post by aluigi »

Code: Select all

for
    get OFFSET long
    if OFFSET == 0
        cleanexit
    endif
    get SIZE long
    log "" OFFSET SIZE
next
Miles2345
Posts: 76
Joined: Thu Oct 16, 2014 3:05 am

Re: SpongeBob SuperSponge (PSX) BIGLUMP.BIN

Post by Miles2345 »

It works, but the music module files (xm) still don't seem to open correctly. The notes are all scrambled up. I'm thinking this is just how the playstation somehow reads it?