Here is a sample of the streams.wav file, from the PC version of Hitman 2: Silent Assassin.
And here are the .WHD/.WAV files(attachment only).
Hitman 2 / IO Interactive - sample files
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Re: Hitman 2 / IO Interactive - sample files
Is it just me or is the tool glitching?
When I click on Browse, one windon goes blank like this:
Then it goes all blank for no reason(it happens even when you start the tool):
Maybe it's just me who needs to restart this tool everytime I want it to work, but I'm confused about this...
I have .NET Framework 4.0 installed.
When I click on Browse, one windon goes blank like this:
Then it goes all blank for no reason(it happens even when you start the tool):
Maybe it's just me who needs to restart this tool everytime I want it to work, but I'm confused about this...
I have .NET Framework 4.0 installed.
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Re: Hitman 2 / IO Interactive - sample files
You selected wrong tab. For your game you need tab HM2 & HM3
PS: Win7 x64 works perfect
PS: Win7 x64 works perfect
Last edited by Ekey on Sat Aug 20, 2016 2:48 pm, edited 2 times in total.
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Re: Hitman 2 / IO Interactive - sample files
Ah, allright.
Seems like a tool one can use in case you have a PC version handy. It still glitches out either way even if I selected that tab.
By the way, check if the tool is also working with Hitman Blood Money. I'm using Windows 10 at the moment.
Seems like a tool one can use in case you have a PC version handy. It still glitches out either way even if I selected that tab.
By the way, check if the tool is also working with Hitman Blood Money. I'm using Windows 10 at the moment.
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Re: Hitman 2 / IO Interactive - sample files
Anyway, here are the .WHD/.WAV/streams.wav files from the PS2 version.
The filecutter.bms script was applied on the streams.wav file.
The filecutter.bms script was applied on the streams.wav file.
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Re: Hitman 2 / IO Interactive - sample files
Turns out I found the script that could handle .whd/.wav files.
The problem is that it's not very stable on some parts.
Also, I have more samples to follow.
The problem is that it's not very stable on some parts.
Also, I have more samples to follow.
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Re: Hitman 2 / IO Interactive - sample files
raw dumper:
Code: Select all
endian big
open FDDE "whd"
open FDDE "wav" 1
get DUMMY long
get DUMMY long
get DUMMY long
get DUMMY long
for
get NAME string
if NAME == ""
break
endif
padding 4
get DUMMY1 long
get DUMMY2 long
get DUMMY3 long # samplerate?
get DUMMY4 long # bits?
get DUMMY5 long
get DUMMY6 long
get DUMMY7 long
get DUMMY8 long
get OFFSET long
get SIZE long
get DUMMY11 long
get DUMMY12 long # channels?
if DUMMY8 == 1
log NAME OFFSET SIZE 1
endif
next