Samples here :
https://mega.nz/#!rxQUkJaL!vqPvnXkpG62J ... _eOR551M6U
P.S I tried to open this stuff with quick bms,but script does not work and have strange ".c" format..
Lego Marvel Super Heroes (PC) an4_nxg.pak
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Re: Lego Marvel Super Heroes (PC) an4_nxg.pak
It's the first time that TTGames releases a game with a different format, I added it to the usual ttgames.bms script 0.9.3
http://aluigi.org/bms/ttgames.bms
Are you really sure that the game is Lego Marvel?
http://aluigi.org/bms/ttgames.bms
Are you really sure that the game is Lego Marvel?
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Re: Lego Marvel Super Heroes (PC) an4_nxg.pak
aluigi wrote:It's the first time that TTGames releases a game with a different format, I added it to the usual ttgames.bms script 0.9.3
http://aluigi.org/bms/ttgames.bms
Are you really sure that the game is Lego Marvel?
Thanks,works perfect with my samples!
Yes,i'm absolutely sure,because this is are animation files from the game.
P.S For now i get a couple .an4 files,any ideas how to open them?
Samples: https://mega.nz/#!m04lyD4a!s2EF1au-gM28 ... DCB_x3uVlM
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Re: Lego Marvel Super Heroes (PC) an4_nxg.pak
Currently no ideas. Maybe someone else can look at them, they are probably some sort of generic container/resource.
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Re: Lego Marvel Super Heroes (PC) an4_nxg.pak
Animation files.
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Re: Lego Marvel Super Heroes (PC) an4_nxg.pak
I know about that.
But i need to export/import these animations in 3ds max,or something like that
Thanks!
But i need to export/import these animations in 3ds max,or something like that
Thanks!