PAC-MAN Championship Edition DX+ (PAC-MAN.DAT)

Extraction and unpacking of game archives and compression, encryption, obfuscation, decoding of unknown files
aluigi
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PAC-MAN Championship Edition DX+ (PAC-MAN.DAT)

Post by aluigi »

http://aluigi.org/bms/pacman_dx.bms

The script is useless because the Steam version already has PAC-MAN.DAT extracted, so what you are going to extract is what you already have in this version.
I'm curious to know why the developers left PAC-MAN.DAT in the folder.
AnonBaiter
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Joined: Tue Feb 02, 2016 2:35 am

Re: PAC-MAN Championship Edition DX+ (PAC-MAN.DAT)

Post by AnonBaiter »

Here are the samples from the PS3/X360 versions.
aluigi
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Re: PAC-MAN Championship Edition DX+ (PAC-MAN.DAT)

Post by aluigi »

They are just a sequence of concatenated csv files with the output of "dir" appended at the end.
AnonBaiter
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Joined: Tue Feb 02, 2016 2:35 am

Re: PAC-MAN Championship Edition DX+ (PAC-MAN.DAT)

Post by AnonBaiter »

Oh. Sorry about that.
AnonBaiter
Posts: 1125
Joined: Tue Feb 02, 2016 2:35 am

Re: PAC-MAN Championship Edition DX+ (PAC-MAN.DAT)

Post by AnonBaiter »

aluigi wrote:The script is useless because the Steam version already has PAC-MAN.DAT extracted, so what you are going to extract is what you already have in this version.
I'm curious to know why the developers left PAC-MAN.DAT in the folder.

Well, believe it or not my copy of the game had nothing extracted so far(not a single PAC-MAN folder which contained all of the content of that archive when I installed it). So that script is not as useless as you say.

Besides, the PS3 and XBOX360 versions don't even have the "PAC-MAN.DAT" file, instead the developers preferred to have the entire content as is when making the game for these versions(it was originally made as a XBLA-exclusive game, with several other versions(PSN, mobile phone, PC, iOS, Android) following suit).
Last edited by AnonBaiter on Tue Aug 30, 2016 3:24 pm, edited 1 time in total.
aluigi
Site Admin
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Re: PAC-MAN Championship Edition DX+ (PAC-MAN.DAT)

Post by aluigi »

I was checking this game just yesterday to delete it and I noticed 2 entries in Steam: the pre-load of the full game and the demo.
I got the game during one of those week-end full-game previews (not bought) so I guess that's the reason why I had both, probably the demo has the whole encrypted archive... extracted :D
AnonBaiter
Posts: 1125
Joined: Tue Feb 02, 2016 2:35 am

Re: PAC-MAN Championship Edition DX+ (PAC-MAN.DAT)

Post by AnonBaiter »

Well, it's quite a strange move to have all the files extracted even if there is an archive file if you ask me.
Ray Koopa
Posts: 1
Joined: Thu Sep 08, 2016 10:03 pm

Re: PAC-MAN Championship Edition DX+ (PAC-MAN.DAT)

Post by Ray Koopa »

So I just wanted to mod this game and also looked a little into this.

- My steam version I bought last sunday only has the encrypted PAC-MAN.dat file.
- The Windows Store version has all files extracted under "win8data".

Now I wanted to modify some files and indeed already created customized game logic files to double the speed everywhere. However, no luck in getting the modded files back in the game...
- The Steam version is packed, is there a method to pack it back?
- The Windows Store app is stored in %PROGRAMFILES%\WindowsApps, and there does not seem to be a way to get write access to it.

On top of that the Steam version hides the game threads from any debugger, crashing it because it can't handle breakpoint exceptions, annoying...!