League of Angels II (ba, dxt)

Extraction and unpacking of game archives and compression, encryption, obfuscation, decoding of unknown files
Shine
Posts: 32
Joined: Fri Oct 17, 2014 4:56 pm

League of Angels II (ba, dxt)

Post by Shine »

I want 3d chars but both *.ba and *.dxt compressed.
here is the samples
Ekey
Posts: 1383
Joined: Sat Aug 09, 2014 2:34 pm

Re: League of Angels II (ba, dxt)

Post by Ekey »

Files compressed by LZMA
Shine
Posts: 32
Joined: Fri Oct 17, 2014 4:56 pm

Re: League of Angels II (ba, dxt)

Post by Shine »

any bms script?
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: League of Angels II (ba, dxt)

Post by aluigi »

Code: Select all

endian big
comtype lzma_dynamic
getdstring SIGN 3
if SIGN == "ATF"
    get OFFSET threebyte
    get DUMMY long
    savepos OFFSET
    get DXT_SIZE asize
    for OFFSET = OFFSET != DXT_SIZE
        get SIZE threebyte
        savepos OFFSET
        if SIZE != 0
            clog "" OFFSET SIZE SIZE
        endif
        math OFFSET + SIZE
        goto OFFSET
    next
else
    get NAME basename
    get SIZE asize
    clog NAME OFFSET SIZE SIZE
endif