Feel like people must be sick of seeing these Taiko posts last one I promise, trying to get at the PSP Game files.
Thought I'd just include them all in this one post, Game 1 and 2 seem to use the same format, data.bin seems to contain all the files and data_info.bin is the structure, similar to the 3DS title that a script was made for with the packed/packedlist files.
DX is different.
Taiko no Tatsujin Portable: http://drive.google.com/uc?export=downl ... nV0UXZFS0U
Taiko no Tatsujin Portable 2: http://drive.google.com/uc?export=downl ... lE5ZGZJZXc
Taiko no Tatsujin Portable DX: http://drive.google.com/uc?export=downl ... kpOZ1B2YlE
Taiko no Tatsujin (PSP) Games
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Re: Taiko no Tatsujin (PSP) Games
Script 0.3:
http://aluigi.org/bms/taiko_no_tatsujin.bms
BUILD.DAT uses this format:
http://aluigi.org/bms/wangan_midnight.bms
No idea about TAIKOSND.DAT
http://aluigi.org/bms/taiko_no_tatsujin.bms
BUILD.DAT uses this format:
http://aluigi.org/bms/wangan_midnight.bms
No idea about TAIKOSND.DAT
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Re: Taiko no Tatsujin (PSP) Games
Thanks, script works a treat on the first two games! but damn the files inside are packed into a different format again.
As for the BUILD.DAT from DX it just throws me an error.
As for the BUILD.DAT from DX it just throws me an error.
Code: Select all
offset filesize filename
--------------------------------------
- enter in folder D:\PPSSPP\games\Taiko DX
coverage file 0 0% 0 201269248
- open input file D:\PPSSPP\games\Taiko DX\BUILD.TOC
- error in src\file.c line 243: fdnum_open()
Error: No such file or directory
Last script line before the error or that produced the error:
4 open FDDE "TOC"
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Re: Taiko no Tatsujin (PSP) Games
So do you have a BUILD.DAT without the relative TOC file?
No TOC files at all?
Upload build.dat (if it's very big use filecutter.bms)
No TOC files at all?
Upload build.dat (if it's very big use filecutter.bms)