Dead by Daylight .pak Extraction

Extraction and unpacking of game archives and compression, encryption, obfuscation, decoding of unknown files
Qnoops
Posts: 39
Joined: Thu Aug 04, 2016 8:03 pm

Dead by Daylight .pak Extraction

Post by Qnoops »

Hi, can i extract this file with quickbms? If i can, which script file should i use to extract it?

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Last edited by Qnoops on Thu Aug 04, 2016 8:12 pm, edited 1 time in total.
aluigi
Site Admin
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Joined: Wed Jul 30, 2014 9:32 pm

Re: Dead by Daylight .pak Extraction

Post by aluigi »

Qnoops
Posts: 39
Joined: Thu Aug 04, 2016 8:03 pm

Re: Dead by Daylight .pak Extraction

Post by Qnoops »

aluigi wrote:http://aluigi.org/bms/unreal_tournament_4.bms



Thanks!
Kaappa
Posts: 1
Joined: Wed Aug 24, 2016 8:41 am

Dead by Daylight .pak

Post by Kaappa »

Hi everyone. I extracted the .pak file by this instructionNow i wonder, can i compress files back to .pak with some changes?
Do i need Unreal Engine editor or something else?
theblokops
Posts: 1
Joined: Sun Dec 11, 2016 2:24 pm

Re: Dead by Daylight .pak Extraction

Post by theblokops »

Can you say me how you extract with this script ? I don't really understand.... plz i search a change sound for fun gameplay no cheat or idk just for fun sound in the game :/
makc_ar
Posts: 1193
Joined: Sun Aug 17, 2014 7:27 pm

Re: Dead by Daylight .pak Extraction

Post by makc_ar »

theblokops wrote:Can you say me how you extract with this script ? I don't really understand.... plz i search a change sound for fun gameplay no cheat or idk just for fun sound in the game :/

Use quickbms_4gb_files.exe

Code: Select all

for /R %%a in (*.pak) do quickbms_4gb_files.exe -o unreal_tournament_4.bms "%%a"
OmegaD
Posts: 4
Joined: Sat Jun 16, 2018 6:57 am

Dead by Daylight unpacking

Post by OmegaD »

Hi guys, I'm a complete newbie to this unpacking stuff and was wondering if someone could help me unpack the files of Dead by Daylight. I always used Haoose's Unpacker to do it, but the devs of the game recently changed the 1 pak file into 40 pak chunks so that doesn't work anymore. I tried a script that is used for SFV but that doesn't completely extract everything. How do I go about unpacking the game now? Thanks for reading!
aluigi
Site Admin
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Re: Dead by Daylight .pak Extraction

Post by aluigi »

OmegaD
Posts: 4
Joined: Sat Jun 16, 2018 6:57 am

Re: Dead by Daylight .pak Extraction

Post by OmegaD »

aluigi wrote:Have you tried my script?
http://aluigi.org/bms/unreal_tournament_4.bms

I did and got this: https://image.prntscr.com/image/FKcFsg8 ... wm6_YA.png

Keep in mind I have no clue what I'm doing, haha
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: Dead by Daylight .pak Extraction

Post by aluigi »

Use this script http://aluigi.org/bms/filecutter.bms on that pak archive and upload the 2 files it generates, I'm quite sure it uses a small customization like oodle compression instead of zlib or something similar.
OmegaD
Posts: 4
Joined: Sat Jun 16, 2018 6:57 am

Re: Dead by Daylight .pak Extraction

Post by OmegaD »

aluigi wrote:Use this script http://aluigi.org/bms/filecutter.bms on that pak archive and upload the 2 files it generates, I'm quite sure it uses a small customization like oodle compression instead of zlib or something similar.

Thanks for the quick responses. Here's a Google Drive link: https://drive.google.com/drive/folders/ ... sp=sharing
aluigi
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Re: Dead by Daylight .pak Extraction

Post by aluigi »

It's a customization indeed.
CHUNK_OFFSET is a relative offset instead of the normal absolute offset.
The problem is that there is no way to recognize this archive from the others so I have implemented a work-around, script 0.4.20.
OmegaD
Posts: 4
Joined: Sat Jun 16, 2018 6:57 am

Re: Dead by Daylight .pak Extraction

Post by OmegaD »

aluigi wrote:It's a customization indeed.
CHUNK_OFFSET is a relative offset instead of the normal absolute offset.
The problem is that there is no way to recognize this archive from the others so I have implemented a work-around, script 0.4.20.

Man you work fast. Thank you so much Luigi, everything unpacked without a hitch! :D
Zikmont
Posts: 13
Joined: Wed Jul 20, 2016 7:01 am

Re: Dead by Daylight .pak Extraction

Post by Zikmont »

OmegaD wrote:Man you work fast. Thank you so much Luigi, everything unpacked without a hitch! :D

How did you solved this problem with unpacking?
fable176
Posts: 4
Joined: Mon Jul 09, 2018 7:57 pm

Re: Dead by Daylight .pak Extraction

Post by fable176 »

OmegaD wrote:
aluigi wrote:Have you tried my script?
http://aluigi.org/bms/unreal_tournament_4.bms

I did and got this: https://image.prntscr.com/image/FKcFsg8 ... wm6_YA.png

Keep in mind I have no clue what I'm doing, haha


How can I fix this error. I'm trying 2 days
aluigi
Site Admin
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Re: Dead by Daylight .pak Extraction

Post by aluigi »

Are you using the current version of the script?
fable176
Posts: 4
Joined: Mon Jul 09, 2018 7:57 pm

Re: Dead by Daylight .pak Extraction

Post by fable176 »

aluigi wrote:Are you using the current version of the script?

Sorry my fault I'm using this http://aluigi.org/bms/unreal_tournament_4.bms and everything unpacked thank you
but my game dosent open.if I click play game I got this error Failed to open descriptor file '../../../DeadByDaylight/DeadByDaylight.uproject'
normaly I'm using UE4PakUnpacker but I think Haoose left this software.Dosen't work to new system.
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new system dead by daylight
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my last question is(very noobly :D ) how can I repack unpacked files :D
thank you again aluigi
Sorry my poor english

Edit: I think software hang out 99%.
Image
maybe some files server sided?
GHOST DEAD
Posts: 218
Joined: Wed Jul 19, 2017 5:04 am

Re: Dead by Daylight .pak Extraction

Post by GHOST DEAD »

Look, UE4 can Read Files from Main folder (Name of the game)
maybe your files has been moved or changed

how can I repack unpacked files

if your archive is not compressed, yes. by Hex