《Blade & Sword II》 3Dmax script need help (.paf .pmf )?

Skeletons, animations, shaders, texturing, converting, fixing and anything else related to read game models
m545891031
Posts: 30
Joined: Sun Jul 24, 2016 2:23 pm

《Blade & Sword II》 3Dmax script need help (.paf .pmf )?

Post by m545891031 »

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This is a very Oriental Fantasy martial arts game
Costumes in the game is very special
The movement of the model is very typical of Chinese Kungfu.
Very strong sense of attack
I use BMS to unpack these resources (quickbms0.7.5 version)
http://aluigi.org/bms/blade_sword_2.bms
But don't know how the model and the action of these files open
In addition to unlock the text and the code seems to be other encryption, I would like to see the contents of the inside
Hope to be able to get help

Game download:http://d2.qq.com/down.shtml

Sample download:https://www.dropbox.com/s/qk8qdj9jev42xew/sample.rar?dl=0
dayblind
Posts: 1
Joined: Mon Aug 22, 2016 4:08 pm

Re: 《Blade & Sword II》 3Dmax script need help (.paf .pmf )?

Post by dayblind »

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