UltimateWeapon(.pak)

Skeletons, animations, shaders, texturing, converting, fixing and anything else related to read game models
Knights1987
Posts: 3
Joined: Wed Jul 20, 2016 6:16 am

UltimateWeapon(.pak)

Post by Knights1987 »

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Game chinese name:《最终兵器》
Download Samples:Here
Download Client:Here
Acewell
Posts: 706
Joined: Fri Aug 08, 2014 1:06 am

Re: UltimateWeapon(.pak)

Post by Acewell »

i don't know what it is but this is the first submesh in the file :D
Image

your sample is an uncompressed archive full of textures and models
you should try to get a bms script made to split everything from it
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: UltimateWeapon(.pak)

Post by aluigi »

It's a very strange archive format:
http://aluigi.org/bms/ultimate_weapon.bms
Knights1987
Posts: 3
Joined: Wed Jul 20, 2016 6:16 am

Re: UltimateWeapon(.pak)

Post by Knights1987 »

aluigi wrote:It's a very strange archive format:
http://aluigi.org/bms/ultimate_weapon.bms

thank you for your work, but I have a question,
The filenames aren't helpful!
so my question is how is possible got file names of archives?
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aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: UltimateWeapon(.pak)

Post by aluigi »

Unfortunately the format of the archive doesn't contain the original filenames.
godskin
Posts: 192
Joined: Sun Oct 04, 2015 2:27 am

Re: UltimateWeapon(.pak)

Post by godskin »

Knights1987 wrote:
aluigi wrote:It's a very strange archive format:
http://aluigi.org/bms/ultimate_weapon.bms

thank you for your work, but I have a question,
The filenames aren't helpful!
so my question is how is possible got file names of archives?
Image


plugin for 3ds max ?