Resident Evil: The Mercenaries 3D .Tex Texture Format

Textures, recreate headers, conversions, algorithms and parsing of image files
Zombieali
Posts: 1
Joined: Tue Jul 19, 2016 8:15 pm

Resident Evil: The Mercenaries 3D .Tex Texture Format

Post by Zombieali »

Hello! I've been trying to crack open these texture files for a while but to no avail.

I was wondering if anyone has figured out how to convert these .tex texture files yet to a different format.

The game uses MT framework Mobile and so far I've been able to import the models using the Monster Hunter 4 Importer script but have found nothing that works for the textures.

If anyone wants a go at figuring this out here are some .tex file examples and the monster hunter 4 import script:
.tex examples - https://www.dropbox.com/s/bpeqil9pxihhw ... s.rar?dl=0

Any help is appreciated