Burnout Paradice .BUNDLE

Extraction and unpacking of game archives and compression, encryption, obfuscation, decoding of unknown files
Ferrari formula 1
Posts: 6
Joined: Fri Dec 04, 2015 3:51 pm

Burnout Paradice .BUNDLE

Post by Ferrari formula 1 »

Hello! :D

Most of the files,including car sounds are stored in .BUNDLE files.
They can be opened by NFSHP_Explorer but files inside are unknown and can not be saved/extracted.
I tried to mess around with offzip but had no luck

It shouldn't be too different from other EA titles...

Some info on NFS BUNDLE,BIN files
https://docs.google.com/document/d/1bRv ... 2JIK&pli=1

Theese files should contain car sounds
http://www.mediafire.com/download/qmn5j ... amples.rar

Hope someone can help me with theese sound files! :roll:
Ekey
Posts: 1383
Joined: Sat Aug 09, 2014 2:34 pm

Re: Burnout Paradice .BUNDLE

Post by Ekey »

Ferrari formula 1
Posts: 6
Joined: Fri Dec 04, 2015 3:51 pm

Re: Burnout Paradice .BUNDLE

Post by Ferrari formula 1 »

This script is not working for me....gives me an error:


"- c_structs: "xmath" "NEXT_INFO_OFF" "INFO_OFF + REMAINING"

Or I must run it in CMD version of QuickBMS?
MerlinSVK
Posts: 165
Joined: Wed Aug 13, 2014 10:00 am

Re: Burnout Paradice .BUNDLE

Post by MerlinSVK »

You have to use newer version of QuickBMS (and not 2,5 years old one) :D
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: Burnout Paradice .BUNDLE

Post by aluigi »

I'm really curious to know where people get these jurassik versions of quickbms, because this is not the first time that it happens...
Ferrari formula 1
Posts: 6
Joined: Fri Dec 04, 2015 3:51 pm

Re: Burnout Paradice .BUNDLE

Post by Ferrari formula 1 »

I have it,because I downloaded it like 2,5 years ago :D
I have latest versions too,just GUI one is sometimes easier to use for me :)

Well,the script gave me like 100+ .dat files that weight 2kb each,I think there's something wrong...
Ekey
Posts: 1383
Joined: Sat Aug 09, 2014 2:34 pm

Re: Burnout Paradice .BUNDLE

Post by Ekey »

Ferrari formula 1 wrote:Well,the script gave me like 100+ .dat files that weight 2kb each,I think there's something wrong...

Because script cannot handle this. The bundle files does not contain any filenames.
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: Burnout Paradice .BUNDLE

Post by aluigi »

Ferrari formula 1 wrote:I have it,because I downloaded it like 2,5 years ago :D

Thanks for the info! :D
Ferrari formula 1
Posts: 6
Joined: Fri Dec 04, 2015 3:51 pm

Re: Burnout Paradice .BUNDLE

Post by Ferrari formula 1 »

Ekey wrote:
Ferrari formula 1 wrote:Well,the script gave me like 100+ .dat files that weight 2kb each,I think there's something wrong...

Because script cannot handle this. The bundle files does not contain any filenames.


Well then,two simple questions :D
1)What is this script for?
2)Is there any other way to get access to files I want?