Plants vs Zombie Great Wall
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Plants vs Zombie Great Wall
How to extract data from chinese version of PvZ? It has *.dz file,but vector.bms doesn't work(
File *.dz
Here is output
File *.dz
Here is output
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Re: Plants vs Zombie Great Wall
Try to open in XVI32, and see that header not DTRZ,has additional letter R - DTRZR.
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Re: Plants vs Zombie Great Wall
Can you provide many other DZ files?
I need more samples for tuning the vector.bms script
I need more samples for tuning the vector.bms script
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Re: Plants vs Zombie Great Wall
unfortinatly this game has only 1 *.dz file((
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Re: Plants vs Zombie Great Wall
Ok, do you have the dz files of the other games listed in this topic?
viewtopic.php?t=1825
The problem I have with the dz file of Great Wall is about finding the starting point of the information (there are 4 bytes of difference) and the names not matching the files.
So I need various samples to be sure at 100% that every game is extracted correctly.
viewtopic.php?t=1825
The problem I have with the dz file of Great Wall is about finding the starting point of the information (there are 4 bytes of difference) and the names not matching the files.
So I need various samples to be sure at 100% that every game is extracted correctly.
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Re: Plants vs Zombie Great Wall
https://drive.google.com/open?id=0B1y0o ... 0JzS2VuNFU
This is dz from european version
This is dz from european version
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Re: Plants vs Zombie Great Wall
Ok, I did the magic
Finally the script is 100% compatible with the format, version 0.4:
http://aluigi.org/bms/vector.bms
You can unpack the extracted "compiled" files by reusing the script on them (unfortunately there is no way to do this automatically because the data comes from an already compressed data).
Finally the script is 100% compatible with the format, version 0.4:
http://aluigi.org/bms/vector.bms
You can unpack the extracted "compiled" files by reusing the script on them (unfortunately there is no way to do this automatically because the data comes from an already compressed data).
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Re: Plants vs Zombie Great Wall
aluigi wrote:Ok, I did the magic
Finally the script is 100% compatible with the format, version 0.4:
http://aluigi.org/bms/vector.bms
You can unpack the extracted "compiled" files by reusing the script on them (unfortunately there is no way to do this automatically because the data comes from an already compressed data).
All i need it's images and sounds,so all great)
Thx a lot!
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Re: Plants vs Zombie Great Wall
Good evening help to unpack this file https://cloud.mail.ru/public/EL3v/9qQNf5KPa from the game, ShadowFight
This script http://aluigi.altervista.org/bms/vector.bms is not working here is the screenshot of the error https://cloud.mail.ru/public/3v2Z/efzkVGmRV
This script http://aluigi.altervista.org/bms/vector.bms is not working here is the screenshot of the error https://cloud.mail.ru/public/3v2Z/efzkVGmRV
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Re: Plants vs Zombie Great Wall
I'm not sure about ecryption. Maybe in this game used other compression algorithm that is not declared in the script.
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Re: Plants vs Zombie Great Wall
Ekey wrote:I'm not sure about ecryption. Maybe in this game used other compression algorithm that is not declared in the script.
Can you see? that APK https://cloud.mail.ru/public/A8Sc/CR1EQMa7V
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Re: Plants vs Zombie Great Wall
Just for the record, the compression scanner found nothing from the compressed file, in case it was just a different compression (FLAGS 4).
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Re: Plants vs Zombie Great Wall
aluigi wrote:Just for the record, the compression scanner found nothing from the compressed file, in case it was just a different compression (FLAGS 4).
And it is possible it as that to remove ? script to change?
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Re: Plants vs Zombie Great Wall
Do you mean skipping the files compressed with the unknown compression/encryption?
I prefer to not touch the script without having full and certain information
I prefer to not touch the script without having full and certain information
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Re: Plants vs Zombie Great Wall
aluigi wrote:Do you mean skipping the files compressed with the unknown compression/encryption?
I prefer to not touch the script without having full and certain information
Please tell me what information do you need?
here is a screen of where this file lies https://cloud.mail.ru/public/6KTK/AXtMK4De7
Here APK https://cloud.mail.ru/public/A8Sc/CR1EQMa7V
And what would make encoding files were skipped
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Re: Plants vs Zombie Great Wall
I need the full exact compression algorithm or the encryption algorithm plus the relative keys.
I have no time and desire to reverse engineering this stuff that affects only files.dz (animations.dz is ok), so I need directly the final solution to add to the script.
I have no time and desire to reverse engineering this stuff that affects only files.dz (animations.dz is ok), so I need directly the final solution to add to the script.
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Re: Plants vs Zombie Great Wall
aluigi wrote:I need the full exact compression algorithm or the encryption algorithm plus the relative keys.
I have no time and desire to reverse engineering this stuff that affects only files.dz (animations.dz is ok), so I need directly the final solution to add to the script.
Sorry but I don't understand anything
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Re: Plants vs Zombie Great Wall
Good evening compression method dzip (4) which QuickBMS doesn't support, so can't unpack.
the encryption algorithm or the use of keys no
the encryption algorithm or the use of keys no