Hello everyone. I'm trying to open the texture to edit the font file of the game castle of illusion PS3 version, which seems to be a dds file dxt 5 with alpha channel and mip maps, but should be otherwise. Could someone check for me, thanks.
dat file (PS3)
dds file (PC)
Castle of Illusion Font Texture .dat file (PS3)
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Re: Castle of Illusion Font Texture .dat file (PS3)
Header is different, but data is valid 2048x2048 DXT5 with mipmaps.
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Re: Castle of Illusion Font Texture .dat file (PS3)
TheUkrainianBard wrote:Header is different, but data is valid 2048x2048 DXT5 with mipmaps.
OK, I'll change the header to see if it works
Thanks