Yu-Gi-Oh! The Dawn of Destiny [Xbox360]

Skeletons, animations, shaders, texturing, converting, fixing and anything else related to read game models
xLumexMoon
Posts: 16
Joined: Wed Dec 17, 2014 4:34 pm

Yu-Gi-Oh! The Dawn of Destiny [Xbox360]

Post by xLumexMoon »

aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: Yu-Gi-Oh! The Dawn of Destiny [Xbox360]

Post by aluigi »

I think that they are not archives but are probably models.
Topic shadowed in 3d/2d section.
chrrox
Posts: 388
Joined: Thu Aug 07, 2014 10:28 pm

Re: Yu-Gi-Oh! The Dawn of Destiny [Xbox360]

Post by chrrox »

Igb is an evil format.
its the alchemy engine format.
the psp hatsune miku games used this same format.