[Andorid] Heroes of Incredible Tales 0.hrs (HIT)

Extraction and unpacking of game archives and compression, encryption, obfuscation, decoding of unknown files
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: [Andorid] Heroes of Incredible Tales 0.hrs (HIT)

Post by aluigi »

godskin
Posts: 192
Joined: Sun Oct 04, 2015 2:27 am

Re: [Andorid] Heroes of Incredible Tales 0.hrs (HIT)

Post by godskin »

aluigi wrote:http://aluigi.org/bms/unreal_tournament_4.bms


don't work bro

pls download and test
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: [Andorid] Heroes of Incredible Tales 0.hrs (HIT)

Post by aluigi »

I did it and it worked.
What's the exact error you have?
godskin
Posts: 192
Joined: Sun Oct 04, 2015 2:27 am

Re: [Andorid] Heroes of Incredible Tales 0.hrs (HIT)

Post by godskin »

aluigi wrote:I did it and it worked.
What's the exact error you have?


thx very much bro
i try use BMS version 0.7.4.97

and what program open file bro ?

model = .uasset
texture = .uasset
animation = .uasset

thx for help
Ekey
Posts: 1383
Joined: Sat Aug 09, 2014 2:34 pm

Re: [Andorid] Heroes of Incredible Tales 0.hrs (HIT)

Post by Ekey »

gildor.org
godskin
Posts: 192
Joined: Sun Oct 04, 2015 2:27 am

Re: [Andorid] Heroes of Incredible Tales 0.hrs (HIT)

Post by godskin »

Ekey wrote:gildor.org


fixed use umodel
Ekey why u out skype

u can help me on this http://forum.xentax.com/viewtopic.php?f=16&t=14604

new file 2016 have new encypt pls help
Ekey
Posts: 1383
Joined: Sat Aug 09, 2014 2:34 pm

Re: [Andorid] Heroes of Incredible Tales 0.hrs (HIT)

Post by Ekey »

I'm work only with archives.