Extract .BIN file of Valentino Rossi The Game (milestone)

Skeletons, animations, shaders, texturing, converting, fixing and anything else related to read game models
cmr14
Posts: 1
Joined: Sun Jun 26, 2016 1:10 am

Extract .BIN file of Valentino Rossi The Game (milestone)

Post by cmr14 »

Hi friends, sorry for my english (im spanish)
I'm editor of several games (pes, fifa, olds motogp's, sbk's, etc..)
I have a problem with files .BIN, these files contain the 3d model of the game (bikes, helmets, etc)
I have been managed to export multiple files with a tool I found in a forum:ç

http://forum.xentax.com/viewtopic.php?f ... &start=135

But this tool is very difficult for someone who does not know the edition of hex tools (HxD, Hex Workshop etc)

I leave a picture of my work:
Image

The files that have been able to export are very small (100kb) and it took me an hour to get it.. much time..
Anyone know how we can export these files? Currently there any tools of export this files?
I saw a guy in this forum knows export these files, or at least understand about of edition generally (aluigi)
If anyone can help I would greatly appreciate it. Thanks!
RedBlack
Posts: 1
Joined: Tue Dec 13, 2016 12:06 am

Re: Extract .BIN file of Valentino Rossi The Game (milestone)

Post by RedBlack »

how you impor the files the helmet on blender?