This game uses the Eurocom format but I cant find a bms script to properly extract the archive's files, my guess being because it's one of their newer games. Filenames come out correctly but the file's contents aren't consistent. Help would be appreciated.
https://www.mediafire.com/folder/9o9c1kwup82a6/
Dead Space Extraction
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Dead Space Extraction
Last edited by sleepyzay on Sun Jun 26, 2016 1:07 am, edited 1 time in total.
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Re: Dead Space Extraction
Your link is wrong and there are already TONS of topics open about DS on this thread, google:
dead space site:zenhax.com
viewtopic.php?f=9&t=761
Can you verify these results and tell me if I can delete this topic?
dead space site:zenhax.com
viewtopic.php?f=9&t=761
Can you verify these results and tell me if I can delete this topic?
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- Posts: 40
- Joined: Mon Sep 15, 2014 5:13 am
Re: Dead Space Extraction
I'm sorry I didn't mention that even tough this is of the same series, it was made by a different developer than that of the original trilogy, which was Visceral. If you still feel the need to delete this I'll just use the other thread if that's alright. I also fixed the link.
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Re: Dead Space Extraction
Ah.
Anyway my good old Eurocom script works great on the samples you provided:
http://aluigi.org/bms/gforce.bms
Anyway my good old Eurocom script works great on the samples you provided:
http://aluigi.org/bms/gforce.bms