Dead Space Extraction

Extraction and unpacking of game archives and compression, encryption, obfuscation, decoding of unknown files
sleepyzay
Posts: 40
Joined: Mon Sep 15, 2014 5:13 am

Dead Space Extraction

Post by sleepyzay »

This game uses the Eurocom format but I cant find a bms script to properly extract the archive's files, my guess being because it's one of their newer games. Filenames come out correctly but the file's contents aren't consistent. Help would be appreciated.

https://www.mediafire.com/folder/9o9c1kwup82a6/
Last edited by sleepyzay on Sun Jun 26, 2016 1:07 am, edited 1 time in total.
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: Dead Space Extraction

Post by aluigi »

Your link is wrong and there are already TONS of topics open about DS on this thread, google:
dead space site:zenhax.com
viewtopic.php?f=9&t=761

Can you verify these results and tell me if I can delete this topic?
sleepyzay
Posts: 40
Joined: Mon Sep 15, 2014 5:13 am

Re: Dead Space Extraction

Post by sleepyzay »

I'm sorry I didn't mention that even tough this is of the same series, it was made by a different developer than that of the original trilogy, which was Visceral. If you still feel the need to delete this I'll just use the other thread if that's alright. I also fixed the link.
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: Dead Space Extraction

Post by aluigi »

Ah.
Anyway my good old Eurocom script works great on the samples you provided:
http://aluigi.org/bms/gforce.bms