The Warriors (PSP) - sample files
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Re: The Warriors (PSP) - sample files
For the WAD archives:
http://aluigi.org/bms/the_warriors_psp.bms
The SND archives are just headerless containers of raw VAG exactly like what is used in the PS2 version of the game.
http://aluigi.org/bms/the_warriors_psp.bms
The SND archives are just headerless containers of raw VAG exactly like what is used in the PS2 version of the game.
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Re: The Warriors (PSP) - sample files
Thanks.
Oh by the way here's another sample from a different game(GTA Chinatown Wars) made on PSP by the same developer(Rockstar Leeds).
EDIT: And here's a sample of the PS2 version of the same game.
Oh by the way here's another sample from a different game(GTA Chinatown Wars) made on PSP by the same developer(Rockstar Leeds).
EDIT: And here's a sample of the PS2 version of the same game.
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Re: The Warriors (PSP) - sample files
Good, I have updated the script and gave it a new name:
http://aluigi.org/bms/the_warriors.bms
http://aluigi.org/bms/the_warriors.bms
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Re: The Warriors (PSP) - sample files
Here are the samples for the Xbox version. It also includes .xwb/.xsb files.
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Re: The Warriors (PSP) - sample files
Why you post also the xwb files?
unxwb is the perfect tool for the job.
unxwb is the perfect tool for the job.
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Re: The Warriors (PSP) - sample files
Script 0.2, open the idx file for extracting the archives.
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Re: The Warriors (PSP) - sample files
aluigi wrote:Why you post also the xwb files?
unxwb is the perfect tool for the job.
Because in your tool the files are displayed as XMA files.
Code: Select all
4788 XMA 22050 1 8 000000f7.wav
4608 XMA 22050 1 8 000000f8.wav
4968 XMA 22050 1 8 000000f9.wav
4968 XMA 22050 1 8 000000fa.wav
2664 XMA 22050 1 8 000000fb.wav
2880 XMA 22050 1 8 000000fc.wav
1368 XMA 22050 1 8 000000fd.wav
1116 XMA 18000 1 8 000000fe.wav
3168 XMA 22050 1 8 000000ff.wav
3384 XMA 22050 1 8 00000100.wav
4392 XMA 22050 1 8 00000101.wav
5904 XMA 22050 1 8 00000102.wav
6552 XMA 22050 1 8 00000103.wav
1440 XMA 22050 1 8 00000104.wav
1512 XMA 22050 1 8 00000105.wav
1656 XMA 22050 1 8 00000106.wav
1044 XMA 16000 1 8 00000107.wav
648 XMA 16000 1 8 00000108.wav
1116 XMA 16000 1 8 00000109.wav
1008 XMA 22050 1 8 0000010a.wav
1044 XMA 22050 1 8 0000010b.wav
1476 XMA 22050 1 8 0000010c.wav
1476 XMA 22050 1 8 0000010d.wav
1944 XMA 22050 1 8 0000010e.wav
2088 XMA 22050 1 8 0000010f.wav
6264 XMA 22050 1 8 00000110.wav
612 XMA 22050 1 8 00000111.wav
18864 XMA 22050 1 8 00000112.wav
3600 XMA 22050 1 8 00000113.wav
11088 XMA 22050 1 8 00000114.wav
7668 XMA 22050 1 8 00000115.wav
6228 XMA 22050 1 8 00000116.wav
6228 XMA 22050 1 8 00000117.wav
26136 XMA 22050 1 8 00000118.wav
19152 XMA 22050 1 8 00000119.wav
8964 XMA 22050 1 8 0000011a.wav
8964 XMA 22050 1 8 0000011b.wav
19260 XMA 22050 1 8 0000011c.wav
5256 XMA 22050 1 8 0000011d.wav
4356 XMA 22050 1 8 0000011e.wav
11700 XMA 22050 1 8 0000011f.wav
1296 XMA 22050 1 8 00000120.wav
1044 XMA 22050 1 8 00000121.wav
1548 XMA 22050 1 8 00000122.wav
1008 XMA 22050 1 8 00000123.wav
900 XMA 22050 1 8 00000124.wav
4032 XMA 16500 1 8 00000125.wav
2916 XMA 22050 1 8 00000126.wav
3384 XMA 22050 1 8 00000127.wav
4752 XMA 22050 1 8 00000128.wav
1188 XMA 22050 1 8 00000129.wav
1404 XMA 22050 1 8 0000012a.wav
1188 XMA 22050 1 8 0000012b.wav
10080 XMA 22050 1 8 0000012c.wav
5400 XMA 22050 1 8 0000012d.wav
22320 XMA 22050 1 8 0000012e.wav
22536 XMA 22050 1 8 0000012f.wav
19584 XMA 22050 1 8 00000130.wav
14436 XMA 22050 1 8 00000131.wav
9180 XMA 22050 1 8 00000132.wav
11232 XMA 22050 1 8 00000133.wav
6660 XMA 22050 1 8 00000134.wav
8928 XMA 22050 1 8 00000135.wav
13680 XMA 22050 1 8 00000136.wav
12744 XMA 22050 1 8 00000137.wav
10656 XMA 22050 1 8 00000138.wav
2484 XMA 22050 1 8 00000139.wav
5256 XMA 22050 1 8 0000013a.wav
4572 XMA 22050 1 8 0000013b.wav
1548 XMA 22050 1 8 0000013c.wav
15480 XMA 22050 1 8 0000013d.wav
11232 XMA 22050 1 8 0000013e.wav
16668 XMA 22050 1 8 0000013f.wav
17784 XMA 22050 1 8 00000140.wav
15228 XMA 22050 1 8 00000141.wav
9360 XMA 24000 1 8 00000142.wav
6084 XMA 22050 1 8 00000143.wav
8388 XMA 22050 1 8 00000144.wav
12420 XMA 22050 1 8 00000145.wav
20736 XMA 22050 1 8 00000146.wav
25128 XMA 22050 1 8 00000147.wav
13320 XMA 22050 1 8 00000148.wav
7776 XMA 22050 1 8 00000149.wav
10188 XMA 22050 1 8 0000014a.wav
3960 XMA 11025 1 8 0000014b.wav
4572 XMA 11025 1 8 0000014c.wav
7200 XMA 44100 1 8 0000014d.wav
1512 XMA 22050 1 8 0000014e.wav
9396 XMA 22050 1 8 0000014f.wav
7056 XMA 22050 1 8 00000150.wav
2808 XMA 22050 1 8 00000151.wav
684 XMA 22050 1 8 00000152.wav
2016 XMA 44100 1 8 00000153.wav
1764 XMA 44100 1 8 00000154.wav
46620 XMA 44100 1 8 00000155.wav
16956 XMA 44100 1 8 00000156.wav
15552 XMA 44100 1 8 00000157.wav
6156 XMA 44100 1 8 00000158.wav
3024 XMA 22050 1 8 00000159.wav
2304 XMA 22050 1 8 0000015a.wav
1080 XMA 22050 1 8 0000015b.wav
11592 XMA 20250 1 8 0000015c.wav
9468 XMA 20250 1 8 0000015d.wav
11916 XMA 22050 1 8 0000015e.wav
11844 XMA 22050 1 8 0000015f.wav
3564 XMA 22050 1 8 00000160.wav
5688 XMA 22050 1 8 00000161.wav
4716 XMA 16500 1 8 00000162.wav
5436 XMA 22050 1 8 00000163.wav
1548 XMA 22050 1 8 00000164.wav
1872 XMA 21750 1 8 00000165.wav
3816 XMA 22050 1 8 00000166.wav
1764 XMA 22050 1 8 00000167.wav
2700 XMA 22050 1 8 00000168.wav
3852 XMA 22050 1 8 00000169.wav
4536 XMA 22050 1 8 0000016a.wav
2880 XMA 22050 1 8 0000016b.wav
2736 XMA 22050 1 8 0000016c.wav
3348 XMA 22050 1 8 0000016d.wav
2664 XMA 22050 1 8 0000016e.wav
2484 XMA 22050 1 8 0000016f.wav
2916 XMA 22050 1 8 00000170.wav
3636 XMA 22050 1 8 00000171.wav
3276 XMA 22050 1 8 00000172.wav
5076 XMA 22050 1 8 00000173.wav
4248 XMA 22050 1 8 00000174.wav
6120 XMA 22050 1 8 00000175.wav
5364 XMA 22050 1 8 00000176.wav
5184 XMA 22050 1 8 00000177.wav
3600 XMA 22050 1 8 00000178.wav
3060 XMA 22050 1 8 00000179.wav
5616 XMA 22050 1 8 0000017a.wav
4608 XMA 22050 1 8 0000017b.wav
5220 XMA 22050 1 8 0000017c.wav
3420 XMA 22050 1 8 0000017d.wav
3636 XMA 22050 1 8 0000017e.wav
6300 XMA 22050 1 8 0000017f.wav
6300 XMA 22050 1 8 00000180.wav
2556 XMA 22050 1 8 00000181.wav
4356 XMA 22050 1 8 00000182.wav
5724 XMA 22050 1 8 00000183.wav
9720 XMA 22050 1 8 00000184.wav
2268 XMA 22050 1 8 00000185.wav
4932 XMA 22050 1 8 00000186.wav
2484 XMA 22050 1 8 00000187.wav
6084 XMA 22050 1 8 00000188.wav
7560 XMA 22050 1 8 00000189.wav
2952 XMA 22050 1 8 0000018a.wav
3672 XMA 22050 1 8 0000018b.wav
4968 XMA 16500 1 8 0000018c.wav
4032 XMA 16500 1 8 0000018d.wav
4968 XMA 16500 1 8 0000018e.wav
4680 XMA 22050 1 8 0000018f.wav
2916 XMA 22050 1 8 00000190.wav
1260 XMA 22050 1 8 00000191.wav
3204 XMA 22050 1 8 00000192.wav
2952 XMA 22050 1 8 00000193.wav
972 XMA 22050 1 8 00000194.wav
2376 XMA 22050 1 8 00000195.wav
1080 XMA 22050 1 8 00000196.wav
1368 XMA 22050 1 8 00000197.wav
2052 XMA 22050 1 8 00000198.wav
2736 XMA 22050 1 8 00000199.wav
1044 XMA 22050 1 8 0000019a.wav
2592 XMA 22050 1 8 0000019b.wav
2556 XMA 22050 1 8 0000019c.wav
2304 XMA 22050 1 8 0000019d.wav
3384 XMA 22050 1 8 0000019e.wav
5220 XMA 22050 1 8 0000019f.wav
7884 XMA 22050 1 8 000001a0.wav
11232 XMA 22050 1 8 000001a1.wav
3744 XMA 22050 1 8 000001a2.wav
7632 XMA 22050 1 8 000001a3.wav
4104 XMA 22050 1 8 000001a4.wav
4680 XMA 22050 1 8 000001a5.wav
4392 XMA 22050 1 8 000001a6.wav
5256 XMA 22050 1 8 000001a7.wav
4428 XMA 22050 1 8 000001a8.wav
8172 XMA 22050 1 8 000001a9.wav
9216 XMA 22050 1 8 000001aa.wav
3420 XMA 22050 1 8 000001ab.wav
3312 XMA 22050 1 8 000001ac.wav
3924 XMA 22050 1 8 000001ad.wav
4176 XMA 22050 1 8 000001ae.wav
4248 XMA 22050 1 8 000001af.wav
4284 XMA 22050 1 8 000001b0.wav
6516 XMA 22050 1 8 000001b1.wav
5364 XMA 22050 1 8 000001b2.wav
27972 XMA 22050 1 8 000001b3.wav
23184 XMA 22050 1 8 000001b4.wav
12024 XMA 22050 1 8 000001b5.wav
3312 XMA 22050 1 8 000001b6.wav
3852 XMA 22050 1 8 000001b7.wav
3852 XMA 22050 1 8 000001b8.wav
3276 XMA 22050 1 8 000001b9.wav
3240 XMA 22050 1 8 000001ba.wav
3096 XMA 22050 1 8 000001bb.wav
4500 XMA 22050 1 8 000001bc.wav
5364 XMA 22050 1 8 000001bd.wav
3816 XMA 22050 1 8 000001be.wav
4104 XMA 22050 1 8 000001bf.wav
5148 XMA 22050 1 8 000001c0.wav
4356 XMA 22050 1 8 000001c1.wav
6624 XMA 22050 1 8 000001c2.wav
6588 XMA 22050 1 8 000001c3.wav
1260 XMA 22050 1 8 000001c4.wav
12168 XMA 22050 1 8 000001c5.wav
15624 XMA 22050 1 8 000001c6.wav
11592 XMA 22050 1 8 000001c7.wav
11592 XMA 22050 1 8 000001c8.wav
14256 XMA 22050 1 8 000001c9.wav
13500 XMA 22050 1 8 000001ca.wav
11592 XMA 22050 1 8 000001cb.wav
8280 XMA 22050 1 8 000001cc.wav
11592 XMA 22050 1 8 000001cd.wav
11592 XMA 22050 1 8 000001ce.wav
10836 XMA 22050 1 8 000001cf.wav
7092 XMA 22050 1 8 000001d0.wav
6516 XMA 22050 1 8 000001d1.wav
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Re: The Warriors (PSP) - sample files
... and in your personal opinion, what type of codec is that one?!?
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Re: The Warriors (PSP) - sample files
XBOX ADPCM, I guess...?
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Re: The Warriors (PSP) - sample files
Would have been appreciated if you just reported the codec issue immediately since the first post or, better, in a new topic.
That xwb is a dwVersion 3 and the first archived file has the Format field 0x000ac445.
The codec mask (3) returns 1 which stands for the XMA codec, while the adpcm codec is 2.
All the other values retrieved from the Format field seem correct, like number of channels and samplerate.
I'm checking some of my few old xwb samples to see if they use different codec tags maybe in both versions 2 and 3, for example xbox adpcm using 1 instead of 2.
That xwb is a dwVersion 3 and the first archived file has the Format field 0x000ac445.
The codec mask (3) returns 1 which stands for the XMA codec, while the adpcm codec is 2.
All the other values retrieved from the Format field seem correct, like number of channels and samplerate.
I'm checking some of my few old xwb samples to see if they use different codec tags maybe in both versions 2 and 3, for example xbox adpcm using 1 instead of 2.
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Re: The Warriors (PSP) - sample files
Hey aluigi you never told me there was an EkszBox-ABX tool around somehwere! Let's see if that tool is in any way better than yours!
EDIT: It produces some unstable files when testing the tool with xbox002.xwb file, in that there's not a single file that sounds right. So have you figured these out yet?
EDIT: It produces some unstable files when testing the tool with xbox002.xwb file, in that there's not a single file that sounds right. So have you figured these out yet?
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Re: The Warriors (PSP) - sample files
The quick solution about which I can think is simply checking if the version is <= 3 and if the codec is 1 then use the xbox adpcm one.
But remains the doubt of what's the higher version to use this different codec tag because currently we know only about version 3.
Probably I need more samples from older games, or who cares and I make that quick fix I said.
But remains the doubt of what's the higher version to use this different codec tag because currently we know only about version 3.
Probably I need more samples from older games, or who cares and I make that quick fix I said.
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Re: The Warriors (PSP) - sample files
So you want me to post more samples out of Xbox games? Then let me start with Forza Motorsport. Are you cool with that?
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Re: The Warriors (PSP) - sample files
Ok let's try with one xwb from Forza
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Re: The Warriors (PSP) - sample files
Check this thread for more XBOX .xwb samples:
http://zenhax.com/viewtopic.php?f=9&t=2835
http://zenhax.com/viewtopic.php?f=9&t=2835
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Re: The Warriors (PSP) - sample files
the script 0.2 extracts the gang models inside the wad file? I need making a project with models. Help please...
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Re: The Warriors (PSP) - sample files
I extracted the PSP WAD files, and i receive .dat files. How to convert to mesh or obj?
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Re: The Warriors (PSP) - sample files
aluigi wrote:Good, I have updated the script
Have you updated it for XBOX support? And please answer the question above me, I got the .dat files too.
==EDIT==
Here's PSP's .dat,.vap, .lua, and .sdb files:
https://mega.nz/folder/ZPYjBIDA#ilUfbkdTu2Ugo-xbdJRh1Q
==2nd EDIT==
I can extract XBOX .wad files from the .idx now, still extracts .dat and other file types. Link is still the same as above