aluigi wrote:I have just written a reimporter for Ravioli Scanner:
http://aluigi.org/bms/ravioli_reimporter.bms
The following are the instructions:Code: Select all
Ravioli Scanner reimporter
HOW TO USE:
- launch Ravioli Scanner from the command-line with these arguments:
RScannerConsole.exe YOUR_FILE /extract:OUTPUT_FOLDER /list > dump.txt
- edit the files in OUTPUT_FOLDER that you want to reimport
- launch QuickBMS selecting this script, dump.txt and OUTPUT_FOLDER
Example from command-line:
quickbms.exe ravioli_reimporter.bms dump.txt OUTPUT_FOLDER
- a new YOUR_FILE with the reimported files will be generated in OUTPUT_FOLDER/reimported
Reimporter for Ravioli Scanner
-
- Posts: 1193
- Joined: Sun Aug 17, 2014 7:27 pm
Reimporter for Ravioli Scanner
Last edited by makc_ar on Tue Jun 21, 2016 1:21 pm, edited 3 times in total.
-
- Site Admin
- Posts: 12984
- Joined: Wed Jul 30, 2014 9:32 pm
Re: GUILTY GEAR 2 -OVERTURE- .PKM
Except for the first 16 bytes, the rest is just a raw container without references about the archived files.
I suggest you to dump the DDS with a ripper like HyperRipper.
I suggest you to dump the DDS with a ripper like HyperRipper.
-
- Posts: 1193
- Joined: Sun Aug 17, 2014 7:27 pm
Re: GUILTY GEAR 2 -OVERTURE- .PKM
Hi aluigi,
Thanks for your reply. Ravioli Game Tools http://www.scampers.org/steve/sms/other.htm#ravioli unpacked textures and how to pack them?
Thanks for your reply. Ravioli Game Tools http://www.scampers.org/steve/sms/other.htm#ravioli unpacked textures and how to pack them?
-
- Site Admin
- Posts: 12984
- Joined: Wed Jul 30, 2014 9:32 pm
Re: GUILTY GEAR 2 -OVERTURE- .PKM
I have just written a reimporter for Ravioli Scanner:
http://aluigi.org/bms/ravioli_reimporter.bms
The following are the instructions:
http://aluigi.org/bms/ravioli_reimporter.bms
The following are the instructions:
Code: Select all
Ravioli Scanner reimporter
HOW TO USE:
- launch Ravioli Scanner from the command-line with these arguments:
RScannerConsole.exe YOUR_FILE /extract:OUTPUT_FOLDER /list > dump.txt
- edit the files in OUTPUT_FOLDER that you want to reimport
- launch QuickBMS selecting this script, dump.txt and OUTPUT_FOLDER
Example from command-line:
quickbms.exe ravioli_reimporter.bms dump.txt OUTPUT_FOLDER
- a new YOUR_FILE with the reimported files will be generated in OUTPUT_FOLDER/reimported
-
- Posts: 1193
- Joined: Sun Aug 17, 2014 7:27 pm
Re: GUILTY GEAR 2 -OVERTURE- .PKM
.
Does not work
GUILTY GEAR 2 OVERTURE example tools, bat, pkm: https://mega.nz/#!kwwgUBbA!DocIffx_4frT ... VcmlPXsJyI
Does not work
GUILTY GEAR 2 OVERTURE example tools, bat, pkm: https://mega.nz/#!kwwgUBbA!DocIffx_4frT ... VcmlPXsJyI
Last edited by makc_ar on Tue Jun 21, 2016 1:46 pm, edited 1 time in total.
-
- Site Admin
- Posts: 12984
- Joined: Wed Jul 30, 2014 9:32 pm
Re: GUILTY GEAR 2 -OVERTURE- .PKM
Remove -w -r from pack.bat, this is not a reimporting feature of quickbms.
-
- Posts: 1193
- Joined: Sun Aug 17, 2014 7:27 pm
-
- Site Admin
- Posts: 12984
- Joined: Wed Jul 30, 2014 9:32 pm
Re: GUILTY GEAR 2 -OVERTURE- .PKM
Can you upload your dump.txt?
In the meantime do NOT use the reimporting script because your offsets are wrong.
In the meantime do NOT use the reimporting script because your offsets are wrong.
-
- Posts: 1193
- Joined: Sun Aug 17, 2014 7:27 pm
Re: GUILTY GEAR 2 -OVERTURE- .PKM
Hmm...wromg (ANSI) dump.txt?
-
- Site Admin
- Posts: 12984
- Joined: Wed Jul 30, 2014 9:32 pm
Re: Reimporter for Ravioli Scanner
Yeah the russian codepage with > resulted in the character 0xff instead of the comma.
Script 0.1.1
Script 0.1.1
-
- Posts: 1193
- Joined: Sun Aug 17, 2014 7:27 pm
Re: Reimporter for Ravioli Scanner
Thanks a lot aluigi