Help with Dead Space enemy model

Skeletons, animations, shaders, texturing, converting, fixing and anything else related to read game models
MaZTeR
Posts: 61
Joined: Sun Jun 05, 2016 1:30 pm

Help with Dead Space enemy model

Post by MaZTeR »

I'm currently editing the Dead Space wikia and need to take a screenshot of an enemy that is only in a game that is only available for Wii and PS3 Move. However, I have the model and texture files so if anyone is able to open them and put them in a pose so I can take a screenshot, that'd be nice :)

The files are in bnk.win and rcb.win formats, along with there's a @archive.xml file. Here are the files:
http://www.mediafire.com/download/gcqeg ... /Flier.rar

Thanks!
sleepyzay
Posts: 40
Joined: Mon Sep 15, 2014 5:13 am

Re: Help with Dead Space enemy model

Post by sleepyzay »

There are no model files in the example you posted. If your looking for model files, judging from other Dead Space games, it would be a .geo file in a folder labeled mesh.
MaZTeR
Posts: 61
Joined: Sun Jun 05, 2016 1:30 pm

Re: Help with Dead Space enemy model

Post by MaZTeR »

sleepyzay wrote:There are no model files in the example you posted. If your looking for model files, judging from other Dead Space games, it would be a .geo file in a folder labeled mesh.

Ohh.... that's a bummer. Thanks anyways