Heroes of Thessalonica (*.data)

Extraction and unpacking of game archives and compression, encryption, obfuscation, decoding of unknown files
Viserion
Posts: 63
Joined: Fri Sep 12, 2014 11:02 pm

Heroes of Thessalonica (*.data)

Post by Viserion »

Hi guys,

Someone can help me with *.data?
Download: https://mega.co.nz/#!F9tRXbTT!RxHvc7VMs ... q9hZODQRuk

Thanks!
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: Heroes of Thessalonica (*.data)

Post by aluigi »

http://aluigi.org/papers/bms/others/her ... lonica.bms

(wait if the link is not available yet)
Viserion
Posts: 63
Joined: Fri Sep 12, 2014 11:02 pm

Re: Heroes of Thessalonica (*.data)

Post by Viserion »

Thanks . !

Don't working 100%, have files with wrongs names and extensions.
example:
Image

I have source code, but unfortunaly is only to packet (i think).
Download(source): https://mega.co.nz/#!cl1UlA7D!JTfibqDX- ... _C86W0KKfQ

and a example with wrong names and extensions:
Download(slk.data): https://mega.co.nz/#!159GSJLQ!kytqmYd5S ... bGZkSnVo-o
Ekey
Posts: 1383
Joined: Sat Aug 09, 2014 2:34 pm

Re: Heroes of Thessalonica (*.data)

Post by Ekey »

Viserion wrote:Don't working 100%, have files with wrongs names and extensions.

Because this names with type 1 -> get TYPE long # 2 have name, 1 are nameless
Viserion
Posts: 63
Joined: Fri Sep 12, 2014 11:02 pm

Re: Heroes of Thessalonica (*.data)

Post by Viserion »

Don't is possible fix it?
Thanks guys.
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: Heroes of Thessalonica (*.data)

Post by aluigi »

I have found no references to those type 1 files, so they are just stored without name.