Total War WARHAMMER [PC]
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Total War WARHAMMER [PC]
I Hope Someone Hero Figure Out How To Import The *.rigid_model_v2 Model
simple file:
http://www.mediafire.com/download/gaec6 ... _troll.rar
simple file:
http://www.mediafire.com/download/gaec6 ... _troll.rar
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- Joined: Wed May 25, 2016 2:12 pm
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- Joined: Sat Aug 29, 2015 1:13 pm
Re: Total War WARHAMMER [PC]
Hi
Here is a blend file for import models.
It requires to install Blender version 249b (32 bit) and Python 2.6.6.(32 bit).
Doubleclick file "Blender249.blend" and in Text Window press alt+p to run script.
-for meshes select *.rigid_model_v2
-for skeleton select *.anim files
Script import only first lod from rigid_model_v2 file .
Script import only first skeleton from anim file .
Here is a blend file for import models.
It requires to install Blender version 249b (32 bit) and Python 2.6.6.(32 bit).
Doubleclick file "Blender249.blend" and in Text Window press alt+p to run script.
-for meshes select *.rigid_model_v2
-for skeleton select *.anim files
Script import only first lod from rigid_model_v2 file .
Script import only first skeleton from anim file .
Last edited by Szkaradek123 on Thu May 26, 2016 8:27 am, edited 2 times in total.
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- Joined: Sat Sep 13, 2014 1:22 pm
Re: Total War WARHAMMER [PC]
Szkaradek123 wrote:Hi
Here is a blend file for import models from link http://www.mediafire.com/download/gaec6 ... _troll.rar
It requires to install Blender version 249b (32 bit) and Python 2.6.6.(32 bit).
Doubleclick file "Blender249.blend" and in Text Window press alt+p to run script.
This files have not bones to create skeleton.
Thx U So Much @Szkaradek123
BTW I Think I Found the Bone File....
Here Full skeleton File:
http://www.mediafire.com/download/84u3q ... ations.rar
robojumper wrote:http://www.twcenter.net/forums/showthread.php?691155-Preliminary-Decoding-of-RMV2-Format
Does that help you?
Srry >There's No Download File....
And Guess That Forum is Dead.
Last edited by xLumexMoonx on Thu May 26, 2016 12:51 am, edited 1 time in total.
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Re: Total War WARHAMMER [PC]
Some Error Model..
Here Simple:
http://www.mediafire.com/download/n4arp ... /Error.rar
Other Error:
http://www.mediafire.com/download/4v0np ... _Error.rar
Srry about Double Post....
But Thx Again @Szkaradek123
Here Simple:
http://www.mediafire.com/download/n4arp ... /Error.rar
Other Error:
http://www.mediafire.com/download/4v0np ... _Error.rar
Srry about Double Post....
But Thx Again @Szkaradek123
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- Joined: Sat Aug 29, 2015 1:13 pm
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- Posts: 48
- Joined: Sat Sep 13, 2014 1:22 pm
Re: Total War WARHAMMER [PC]
Thank you very much Szkaradek123, u r Amazing , work all ٍSuper Great.
BTW Can U Make Support For Total War Rome 2 Please , there's Look Like Same Format ( Total War WARHAMMER ) *.rigid_model_v2 File
Error Simple Here:
http://www.mediafire.com/download/18lty ... _Error.rar
And Here Simple Model, Can Work With Blender ( Total War Rome 2 ):
http://www.mediafire.com/download/ppk14 ... lender.rar
And Here Simple skeleton, Can Work With Blender ( Total War Rome 2 ):
http://www.mediafire.com/download/f7fw1 ... ations.rar
I'm Really Love Ur Work.
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Re: Total War WARHAMMER [PC]
Hi guys, what tool are you using to extract the .rigid_model_v2 Model files from the game package?
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- Joined: Wed Oct 28, 2015 1:21 am
Re: Total War WARHAMMER [PC]
Szkaradek123 wrote:Hi
Here is a blend file for import models.
It requires to install Blender version 249b (32 bit) and Python 2.6.6.(32 bit).
Doubleclick file "Blender249.blend" and in Text Window press alt+p to run script.
-for meshes select *.rigid_model_v2
-for skeleton select *.anim files
Script import only first lod from rigid_model_v2 file .
Script import only first skeleton from anim file .
Thanks for this.
Hope it can be updated to support the props extracted along with the character models.
Here are a few samples of the props
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Re: Total War WARHAMMER [PC]
thePWA wrote:Here are a few samples of the props
made a Noesis python script to open those prop samples
supports geometry and UVs
i have it set to open just the first mesh LOD but you can enable all LOD loading in the script.
it won't work with submeshes that are split though which is why i disabled it.
the table offsets are thrown off by those types and will throw error.
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Re: Total War WARHAMMER [PC]
Acewell wrote:made a Noesis python script to open those prop samples
fmt_TotalWarWarhammer_PC_rigid_model_v2.zip
supports geometry and UVs
i have it set to open just the first mesh LOD but you can enable all LOD loading in the script.
it won't work with submeshes that are split though which is why i disabled it.
the table offsets are thrown off by those types and will throw error.
Currently checking it out and its working beautifully so far. Thank you so much for this script!
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Re: Total War WARHAMMER [PC]
Guys, any tutorial on how to use the script, pretty please
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Re: Total War WARHAMMER [PC]
Using Pack File Manager 4.1.2 but unable to find any character model files after extraction? as was asked before, what tool are you using to find/extract the game models?
Thanks
Thanks
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Re: Total War WARHAMMER [PC]
Hi .. What tool extracts the rigid_models from the .pack files?
Just solved it.. QuickBMS
Just solved it.. QuickBMS
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Re: Total War WARHAMMER [PC]
Thanks for the scrips! Able to get the rigid models as well as the skeleton file...However does anyone know where all the armature/skeleton files are stored?
I can see a 'skeletons' folder which have .anim files, however I am not able to find most of the skeletons from the game e.g. human characters. Any advise.
Also how do you extract the animpack file (assuming this contains the animation set for each race)
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Re: Total War WARHAMMER [PC]
Szkaradek123 wrote:Hi
Here is a blend file for import models.
It requires to install Blender version 249b (32 bit) and Python 2.6.6.(32 bit).
Doubleclick file "Blender249.blend" and in Text Window press alt+p to run script.
-for meshes select *.rigid_model_v2
-for skeleton select *.anim files
Script import only first lod from rigid_model_v2 file .
Script import only first skeleton from anim file .
Would you kindly update the script to newest blender version 2.7.7c?
in blender 2.4.9b and python 2.6.6, the blender program did not show any result, but only black screen...
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Re: Total War WARHAMMER [PC]
Can someone extract the 3D files for the wood elves for me please?
I'm having issues with blender/python...
Just need the meshes for:
Eternal Guard (spearmen)
Glade Guard (archers)
Wildwood Rangers (if in game... if not... no worries)
Dryad
Treeman
Glade Riders
If possible you're awesome!
I'm having issues with blender/python...
Just need the meshes for:
Eternal Guard (spearmen)
Glade Guard (archers)
Wildwood Rangers (if in game... if not... no worries)
Dryad
Treeman
Glade Riders
If possible you're awesome!
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- Joined: Tue Jun 27, 2017 3:35 pm
Re: Total War WARHAMMER [PC]
So is there any word on how this script works exactly? I've reinstalled Blender 2.49b but I'd love to know if the script can possibly be updated for 2.7x.
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Re: Total War WARHAMMER [PC]
Can I use the texture models to import them into skyrim as creatures?
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Re: Total War WARHAMMER [PC]
CyberWolf wrote:Can I use the texture models to import them into skyrim as creatures?
Also does the file has all creature models? or is there another file that has them all?
including these?
Varghulf
https://www.google.com.pr/search?q=varg ... 20&bih=940
https://www.google.com.pr/imgres?imgurl ... t=c&ictx=1
https://www.google.com.pr/imgres?imgurl ... t=c&ictx=1
https://www.google.com.pr/imgres?imgurl ... t=c&ictx=1
Vargheist
https://www.google.com.pr/search?biw=19 ... DkVkengjzI
https://www.google.com.pr/search?q=varg ... 20&bih=940
Terrorgheist
https://www.google.com.pr/search?biw=19 ... ar6qMBJmMI
Crypt Horrors
https://www.google.com.pr/search?biw=19 ... R19aecTsaQ
https://www.google.com.pr/search?q=Tota ... 9732686086
Berserker Werewolves
https://www.google.com.pr/imgres?imgurl ... t=c&ictx=1
https://www.youtube.com/watch?v=PrH_0-4ad8w
Giant Wolves
https://www.google.com.pr/imgres?imgurl ... t=c&ictx=1
https://www.youtube.com/watch?v=NstijpaiGvk