I need a tool to convert this .p6t to any editable format with transparency and convert back to .p6t.
Textures are stored in .DAT containers, aluigi already did a bms script to extract them, but an extract/inject feature would be awesome.
I know it's a a heavy request.
Thank you in advance for your help.
NOTE1: There's already a tool wich look into .DAT files and convert this format to .TGA (thanks to neko68k), but not reverse convertion sadly.
https://sourceforge.net/projects/rtftool/
https://github.com/neko68k/rtftool
NOTE2: A thread for the same topic I wrote a year ago
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http://assemblergames.com/l/threads/converting-p6t-texture-files-help-request.56130/