I doing the localizing of MBAACC. Recently, the Steam version of MBAACC is release and changed structure of the *.p files. So existing tool can't do the unpacking and packing.
I attached a small size of *.p files. Can you help me?
MELTY BLOOD Actress Again Current Code Steam version *.p
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Re: MELTY BLOOD Actress Again Current Code Steam version *.p
What are these existing tools? Any link?
Have you tried to contact the authours of these tools first?
Have you tried to contact the authours of these tools first?
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Re: MELTY BLOOD Actress Again Current Code Steam version *.p
The tool was made by English localize team. But they no longer work because English version from Steam. If use the existing tool, the end of files are garbled.
The tool was prohibition of distribution, I'll sent the link by PM.
The tool was prohibition of distribution, I'll sent the link by PM.
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Re: MELTY BLOOD Actress Again Current Code Steam version *.p
The problem is that I don't plan to work on this thing (not my field, not interested).
If someone is interested please post here or PM NeroLarc.
The tool is very small and Qt based so should be (hopefully) "easy" to work on it if someone has real interest.
If someone is interested please post here or PM NeroLarc.
The tool is very small and Qt based so should be (hopefully) "easy" to work on it if someone has real interest.
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Re: MELTY BLOOD Actress Again Current Code Steam version *.p
Okay. I will try to find another way.
Thank you for your attention.
Thank you for your attention.
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Re: MELTY BLOOD Actress Again Current Code Steam version *.p
But maybe... just maybe... the Steam version of Melty Blood would support *.p archives created by the tool in the old format? To test it, we need to at least extract the new *.p files with something, like a bms script. Can you be persuaded to provide an extractor for the new *.p format in bms, Luigi? Thank you very much in advance. IMO it's a path worth exploring.