Sleeping Dogs Definitive Edition(.big,.bix)
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Sleeping Dogs Definitive Edition(.big,.bix)
use SDBIGUnpacker_1.0.10 Not supported,thanks~
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Re: Sleeping Dogs Definitive Edition(.big,.bix)
No files, no help
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Re: Sleeping Dogs Definitive Edition(.big,.bix)
Sorry.
Samples:http://www8.zippyshare.com/v/26559988/file.html
Samples:http://www8.zippyshare.com/v/26559988/file.html
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Re: Sleeping Dogs Definitive Edition(.big,.bix)
Just for reference I put the link to SDBIGUnpacker because it was a pain to find it https://www.sendspace.com/file/vtisdf
It looks like they changed some things, mainly the offsets were are located the number of files and the starting of information, and I guess there is also something about 2 compressed size fields.
This is a test script only to check the format, so wait the update from Ekey:
It looks like they changed some things, mainly the offsets were are located the number of files and the starting of information, and I guess there is also something about 2 compressed size fields.
This is a test script only to check the format, so wait the update from Ekey:
Code: Select all
open FDDE "bix"
open FDDE "big" 1
goto 0x70
get FILES long
goto 0xc0
for i = 0 < FILES
get NAME_CRC long
get OFFSET long
get ZSIZE long
get ZSIZE2 long
get DUMMY long
get SIZE long
math OFFSET *= 4
math ZSIZE += ZSIZE2
if ZSIZE == 0
log "" OFFSET SIZE 1
else
# no comtype yet
log "" OFFSET ZSIZE 1
endif
next i
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Re: Sleeping Dogs Definitive Edition(.big,.bix)
I will check it later
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Re: Sleeping Dogs Definitive Edition(.big,.bix)
thanks,aluigi&Ekey,You are the God in my heart。
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Re: Sleeping Dogs Definitive Edition(.big,.bix)
Real compressed size is ZSize2
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Re: Sleeping Dogs Definitive Edition(.big,.bix)
But the algorithm is not already in quickbms, right?
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Re: Sleeping Dogs Definitive Edition(.big,.bix)
Well it's LZ series. Comtype scanner give no results. In attach my unpacker and PseudoCode from previous game. Algo works for DE. Also included ASM code (x64) Compress and Decompress functions if you interested.
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Re: Sleeping Dogs Definitive Edition(.big,.bix)
Ok, is it the algorithm the same of sd_pmcq.py?
It seems a bit different so probably I have to implement both in quickbms.
It seems a bit different so probably I have to implement both in quickbms.
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Re: Sleeping Dogs Definitive Edition(.big,.bix)
Yep same. Just cutted useless code like > Swap
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Re: Sleeping Dogs Definitive Edition(.big,.bix)
Any ideas how to get the localization files yet? Just want to port my translation from the original game to DE.
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Re: Sleeping Dogs Definitive Edition(.big,.bix)
Just for your information, I have released the script 0.2 that includes both decompression and filenames (retrieved from the biglist files of gib.me).
It works only with quickbms 0.8.5 which is not released yet but I wanted to leave the message here anyway.
It works only with quickbms 0.8.5 which is not released yet but I wanted to leave the message here anyway.
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Re: Sleeping Dogs Definitive Edition(.big,.bix)
Sorry, delete message.
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Re: Sleeping Dogs Definitive Edition(.big,.bix)
And anybody know to REPACK again the ARCHIVE???
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Re: Sleeping Dogs Definitive Edition(.big,.bix)
@Delluto , can you make a Unpacker and Repacker for this game??? I have waiting so long and search the tools it's not found.
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Re: Sleeping Dogs Definitive Edition(.big,.bix)
@Delluto, can you make a Repacker for this game? I want to Make Translation and i searching for tools for Repack and still nothing.
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Re: Sleeping Dogs Definitive Edition(.big,.bix)
@Delutto, can you make Repack Big, Bix files? You can use this link "http://svn.gib.me/public/sleepingdogs/trunk/bin/projects/Sleeping%20Dogs%20Definitive%20Edition/files/" and "http://aluigi.org/bms/sleeping_dogs_biglist.zip", for sample.