Lego Marvel's Avengers .DAT Modding and Re-Import

Extraction and unpacking of game archives and compression, encryption, obfuscation, decoding of unknown files
Doprond
Posts: 67
Joined: Tue Mar 15, 2016 3:38 pm

Lego Marvel's Avengers .DAT Modding and Re-Import

Post by Doprond »

Greetings Everyone!
As many people know,the game executable file can't be runned without .dat files.
And this very complicates the in-game modding.
Because the .exe and .dat linked,and the game loads only original data (which in archives).
So...what i mean...i found an method to mod this game,and this is Quick Bms re-import function.
But,when i tried to mod an texture or model,the QuickBms shows me this message (screenshot bellow)
Maybe this is problem in script? or this game really mod protected?
Thanks in advance
P.S Sorry for bad english
Image
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: Lego Marvel's Avengers .DAT Modding and Re-Import

Post by aluigi »

The error message is quite detailed. Doesn't exist (in quickbms) a recompression function for that specific algorithm and so it's not possible to recompress and reimport the file.
Doprond
Posts: 67
Joined: Tue Mar 15, 2016 3:38 pm

Re: Lego Marvel's Avengers .DAT Modding and Re-Import

Post by Doprond »

Ok,thanks for the help :)