ACE COMBAT ASSAULT HORIZON

Extraction and unpacking of game archives and compression, encryption, obfuscation, decoding of unknown files
sonia2002
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Joined: Mon Mar 07, 2016 9:12 am

ACE COMBAT ASSAULT HORIZON

Post by sonia2002 »

hello boys!
I need a tools for export and inject texture/material ACE COMBAT ASSAULT HORIZON pc/xbox360 game datafile.qdf archive.
aluigi
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Re: ACE COMBAT ASSAULT HORIZON

Post by aluigi »

There is a QDF Tool here:
http://zxstudio.org/blog/open-horizon-downloads/
(github https://github.com/undefined-darkness/o ... f_tool.cpp).

If you can provide a file sample I can write a script for quickbms.
aluigi
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Re: ACE COMBAT ASSAULT HORIZON

Post by aluigi »

In the meantime I have written a script with some bits of information, probably it doesn't work correctly but try it and compare the results with those of qdf_tool:
http://aluigi.org/bms/ace_combat_horizon.bms
sonia2002
Posts: 3
Joined: Mon Mar 07, 2016 9:12 am

Re: ACE COMBAT ASSAULT HORIZON

Post by sonia2002 »

aluigi wrote:In the meantime I have written a script with some bits of information, probably it doesn't work correctly but try it and compare the results with those of qdf_tool:
http://aluigi.org/bms/ace_combat_horizon.bms


Very Thanks aluigi,
sonia2002
Posts: 3
Joined: Mon Mar 07, 2016 9:12 am

Re: ACE COMBAT ASSAULT HORIZON

Post by sonia2002 »

aluigi wrote:There is a QDF Tool here:
http://zxstudio.org/blog/open-horizon-downloads/
(github https://github.com/undefined-darkness/o ... f_tool.cpp).

If you can provide a file sample I can write a script for quickbms.


Nice Boy,aluigi you are the best.
sigroon365
Posts: 330
Joined: Fri Nov 21, 2014 4:03 am

Re: ACE COMBAT ASSAULT HORIZON

Post by sigroon365 »

aluigi wrote:In the meantime I have written a script with some bits of information, probably it doesn't work correctly but try it and compare the results with those of qdf_tool:
http://aluigi.org/bms/ace_combat_horizon.bms


Could you update bms script?
Image
Last edited by sigroon365 on Wed Nov 09, 2016 3:44 pm, edited 1 time in total.
aluigi
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Re: ACE COMBAT ASSAULT HORIZON

Post by aluigi »

No headers or information for extracting something
sigroon365
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Joined: Fri Nov 21, 2014 4:03 am

Re: ACE COMBAT ASSAULT HORIZON

Post by sigroon365 »

aluigi wrote:No headers or information for extracting something


Oops. I made stupid mistake. I selected *.qdf5. :oops:
Script works perfectly. I'm sorry.
sigroon365
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Re: ACE COMBAT ASSAULT HORIZON

Post by sigroon365 »

aluigi wrote:No headers or information for extracting something


Although I select datafile.qdf for unpacking, it still causes errors.
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aluigi
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Re: ACE COMBAT ASSAULT HORIZON

Post by aluigi »

That error means your datafile is smaller than expected.
The coverage is 100% so I don't know why there are more files indexed than those available, maybe there are some patch files in the same folder?
sigroon365
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Re: ACE COMBAT ASSAULT HORIZON

Post by sigroon365 »

aluigi wrote:That error means your datafile is smaller than expected.
The coverage is 100% so I don't know why there are more files indexed than those available, maybe there are some patch files in the same folder?


Yes it is. Do I have to upload cutted samples?
Image
aluigi
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Re: ACE COMBAT ASSAULT HORIZON

Post by aluigi »

I need only datapack.bin
sigroon365
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Re: ACE COMBAT ASSAULT HORIZON

Post by sigroon365 »

aluigi wrote:I need only datapack.bin


Ok, here it is. :)
aluigi
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Re: ACE COMBAT ASSAULT HORIZON

Post by aluigi »

Ok, I found it.
It was a small bug in the script apparently.
Since I had to update it I have added also another feature, basically a second method to guess the need of loading the next qdf file, which is currently disabled (set METHOD to 1 to enable it).
Script 0.1.1
sigroon365
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Joined: Fri Nov 21, 2014 4:03 am

Re: ACE COMBAT ASSAULT HORIZON

Post by sigroon365 »

aluigi wrote:Ok, I found it.
It was a small bug in the script apparently.
Since I had to update it I have added also another feature, basically a second method to guess the need of loading the next qdf file, which is currently disabled (set METHOD to 1 to enable it).
Script 0.1.1


Although I didn't test it yet because of my work to do, thank you.
By the way, I can't understand about the 'feature'. Will you add the 'feature' on the next version of quickbms.exe?
aluigi
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Re: ACE COMBAT ASSAULT HORIZON

Post by aluigi »

It's a feature of the script. A second method to guess if the archive must be changed (qdf->qdf1 for example). Yeah it's a method rather than a feature :) but it's disabled and the script uses the default method.
sigroon365
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Re: ACE COMBAT ASSAULT HORIZON

Post by sigroon365 »

aluigi wrote:It's a feature of the script. A second method to guess if the archive must be changed (qdf->qdf1 for example). Yeah it's a method rather than a feature :) but it's disabled and the script uses the default method.


Oh, I see. Thanks for your reply. :)
sigroon365
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Re: ACE COMBAT ASSAULT HORIZON

Post by sigroon365 »

Uhm.. What should I have to change?

math METHOD = 0 => math METHOD = 1
or
if METHOD == 0 => if METHOD == 1
aluigi
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Re: ACE COMBAT ASSAULT HORIZON

Post by aluigi »

math METHOD = 1

Do you mean that the error persists?
sigroon365
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Re: ACE COMBAT ASSAULT HORIZON

Post by sigroon365 »

aluigi wrote:math METHOD = 1

Do you mean that the error persists?


Yes, it still causes errors.