Here is an sample of the archive file, cut through the filecutter.bms script:
https://mega.nz/#!9JdUEA5C!UqmWw0bC8Ci1K2matV9KUPfLwNaUWBpz5uLw9SVKF78
And here's another game that uses a similar file:
https://mega.nz/#!EVVGRTDD!jYkPfkxhL3SdmMZUUBZcFnoBvqnXAZj_OgL1HkBQ-K4
Wipeout Pulse/Wipeout Pure (.wad) - PSP
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Re: Wipeout Pulse/Wipeout Pure (.wad) - PSP
Strange. I tested your script and it extracted a bunch of .dat, .xml, .nfc and the rest of the included files instead(it was OK). Is the .wad file structured this way?
EDIT: Never mind, it worked.
EDIT: Never mind, it worked.
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Re: Wipeout Pulse/Wipeout Pure (.wad) - PSP
Sorry to necro-post but I found some archives that are not supported by this script. They are from the DLC packs and seem to be encrypted - there's a file that suspiciously looks like a key.
Here's an example: https://www.mediafire.com/file/mbfk4me8 ... lc.7z/file
Here's an example: https://www.mediafire.com/file/mbfk4me8 ... lc.7z/file