Can someone adjust tales of xillia bms script for unpacking tales of Symphonia?
http://aluigi.altervista.org/bms/tales_of_xillia.bms
Here is the data file https://drive.google.com/file/d/0B-CIhfHTYu_ITE1tV1FVUjNxSWs/view?usp=sharing
Tales of Symphonia PS3 *.TOFHDB/*.TLDAT
-
- Site Admin
- Posts: 12984
- Joined: Wed Jul 30, 2014 9:32 pm
Re: Tales of Symphonia PS3 *.TOFHDB/*.TLDAT
The script says that the data at offset 0x27FF138 can't be decompressed.
Additionally all the files have a size of max 64kb so they are chunks.
Currently I don't think I will work on this.
Additionally all the files have a size of max 64kb so they are chunks.
Currently I don't think I will work on this.
-
- Posts: 330
- Joined: Fri Nov 21, 2014 4:03 am
Re: Tales of Symphonia PS3 *.TOFHDB/*.TLDAT
aluigi wrote:The script says that the data at offset 0x27FF138 can't be decompressed.
Additionally all the files have a size of max 64kb so they are chunks.
Currently I don't think I will work on this.
Hmm.. Ok, thanks.
-
- Site Admin
- Posts: 12984
- Joined: Wed Jul 30, 2014 9:32 pm
Re: Tales of Symphonia PS3 *.TOFHDB/*.TLDAT
I have updated the script to version 0.1.2 BUT IT WILL NOT WORK.
The reasons are the following:
- some files (TVER 0x0401) have a lzma header but they cannot be decompressed with lzma_dynamic
- many files are just encrypted but can't be recognized (there is a DUMMY 0x800 which is the same also for non encrypted files)
The reasons are the following:
- some files (TVER 0x0401) have a lzma header but they cannot be decompressed with lzma_dynamic
- many files are just encrypted but can't be recognized (there is a DUMMY 0x800 which is the same also for non encrypted files)
-
- Posts: 330
- Joined: Fri Nov 21, 2014 4:03 am
Re: Tales of Symphonia PS3 *.TOFHDB/*.TLDAT
aluigi wrote:I have updated the script to version 0.1.2 BUT IT WILL NOT WORK.
The reasons are the following:
- some files (TVER 0x0401) have a lzma header but they cannot be decompressed with lzma_dynamic
- many files are just encrypted but can't be recognized (there is a DUMMY 0x800 which is the same also for non encrypted files)
The data file that I first uploaded was extracted from INSTALL.PKG file.
Then how about this? *.TOFHB, *.TLDAT in USRDIR(Japanese version) https://drive.google.com/file/d/0B-CIhfHTYu_IdGU3WDlGTGgxbVE/view?usp=sharing
I'm look forward to find Japanese script files. PS3/PC English version of this game's script files are stored at 'BIN_' folder but I can't find it in Japanese version.
Here is English version of PS3 https://drive.google.com/file/d/0B-CIhfHTYu_ITjdWSzd6NzIzMUE/view?usp=sharing
-
- Site Admin
- Posts: 12984
- Joined: Wed Jul 30, 2014 9:32 pm
Re: Tales of Symphonia PS3 *.TOFHDB/*.TLDAT
There are no encrypted files but the (looks-like) lzma files are just like the other archive. So no solution.
-
- Posts: 330
- Joined: Fri Nov 21, 2014 4:03 am
Re: Tales of Symphonia PS3 *.TOFHDB/*.TLDAT
aluigi wrote:There are no encrypted files but the (looks-like) lzma files are just like the other archive. So no solution.
Thanks for your opinion.