Is there any possibility of looking into the .PSP files of the PSP Star Wars Battlefront games? I've been going through the ppsspp>Ninja Ripper>Noesis pipeline trying to extract from this game but Ninja Ripper breaks each model into parts, only captures what's on the screen, won't capture models that have skeletons and messes up the UVs big time. I have samples from Elite Squadron if that helps: https://www.mediafire.com/?82awcg21uc6vvcr
I'll have to upload a sample from Renegade Squadron later as I seem to have lost my dump of the game.
Star Wars Battlefront: PSP Squadron - .PSP files
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Re: Star Wars Battlefront: PSP Squadron - .PSP files
Yep, that works. Just got to try and figure out where the prop objects are stored and how to convert those now. Thanks.
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Re: Star Wars Battlefront: PSP Squadron - .PSP files
@ggctuk -- it's possible someone like AceWell might be able to scan these with Hex2Obj. I'm not sure how to use it, but he seems pretty comfortable with it.
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Re: Star Wars Battlefront: PSP Squadron - .PSP files
Tga format seems to be wrong as well. I'll pass it onto Acewell as suggested.