So the majority of this game's assets are stored in .trb files. Judging from file names and locations, I think I've figured out which ones contain models and hopefully textures as well. I was hoping someone could help me figure out the format so it can be extracted and I can pull out said models and textures.
Here are a few sample files.
https://www.dropbox.com/s/z1bvly2qqt4z6l0/DeBlob2.zip?dl=0
De Blob 2: The Underground (*.trb)
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Re: De Blob 2: The Underground (*.trb)
This script extracts the sections of the file:
http://aluigi.org/bms/deblob_trb.bms
http://aluigi.org/bms/deblob_trb.bms
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Re: De Blob 2: The Underground (*.trb)
Awesome, so this gets us a little closer to having the models and textures.
Anything to be learned from the output?
https://www.dropbox.com/s/uh37sq6lo7gbyl3/DeBlob2-ex.zip?dl=0
Anything to be learned from the output?
https://www.dropbox.com/s/uh37sq6lo7gbyl3/DeBlob2-ex.zip?dl=0