De Blob 2: The Underground (*.trb)

Extraction and unpacking of game archives and compression, encryption, obfuscation, decoding of unknown files
Doctor Loboto
Posts: 376
Joined: Sun May 31, 2015 2:23 am

De Blob 2: The Underground (*.trb)

Post by Doctor Loboto »

So the majority of this game's assets are stored in .trb files. Judging from file names and locations, I think I've figured out which ones contain models and hopefully textures as well. I was hoping someone could help me figure out the format so it can be extracted and I can pull out said models and textures.

Here are a few sample files.

https://www.dropbox.com/s/z1bvly2qqt4z6l0/DeBlob2.zip?dl=0
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: De Blob 2: The Underground (*.trb)

Post by aluigi »

This script extracts the sections of the file:
http://aluigi.org/bms/deblob_trb.bms
Doctor Loboto
Posts: 376
Joined: Sun May 31, 2015 2:23 am

Re: De Blob 2: The Underground (*.trb)

Post by Doctor Loboto »

Awesome, so this gets us a little closer to having the models and textures.

Anything to be learned from the output?

https://www.dropbox.com/s/uh37sq6lo7gbyl3/DeBlob2-ex.zip?dl=0