https://mega.nz/#!uph2FLAA!ZtvGrmZUvB0W ... 8vyRoaEfKk
I used OLK explorer to export the file but i do not know what to do next
Soul Calibur III (PS2) Namco Bundler .pkg files
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Re: Soul Calibur III (PS2) Namco Bundler .pkg files
You can use this to unpack the pkg files.
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Re: Soul Calibur III (PS2) Namco Bundler .pkg files
Thank's but now i am left with .bin files when i extracted the pkgs
https://mega.nz/#!nkBjTCgb!o5Z7YO7kN8sq ... 9OjtWefjN8
https://mega.nz/#!nkBjTCgb!o5Z7YO7kN8sq ... 9OjtWefjN8
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Re: Soul Calibur III (PS2) Namco Bundler .pkg files
Here is a list of the contents of the olk file. For the individual files like characters and stages models or textures you'd have to write a script or program to read them. Even though they are all labeled .bin, they are of different file types. I believe someone on xentax has already ripped the the models so if you're looking to do that, you could probably ask there.
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Re: Soul Calibur III (PS2) Namco Bundler .pkg files
the SC3 OLK Explorer was just updated, and now i have these types of files.
VMP - the model file
VXT - the texture file
MOT - the motion file
https://drive.google.com/file/d/0BzTvnk ... sp=sharing
How should they be extracted?
VMP - the model file
VXT - the texture file
MOT - the motion file
https://drive.google.com/file/d/0BzTvnk ... sp=sharing
How should they be extracted?