Need for Speed Underground (PS2) - [BIN] file

Extraction and unpacking of game archives and compression, encryption, obfuscation, decoding of unknown files
Foxxx
Posts: 5
Joined: Fri Feb 12, 2016 5:20 am

Need for Speed Underground (PS2) - [BIN] file

Post by Foxxx »

Hello. Please help me extract game textures this archive.
File
https://drive.google.com/open?id=0B54yW ... mNvRU94YUk
Thanks!
Teancum
Posts: 94
Joined: Mon Sep 22, 2014 5:13 pm

Re: Need for Speed Underground (PS2) - [BIN] file

Post by Teancum »

If you just need the textures, head over to nfscars.net as they have tools for the PC version and there are several mods for that game.
Foxxx
Posts: 5
Joined: Fri Feb 12, 2016 5:20 am

Re: Need for Speed Underground (PS2) - [BIN] file

Post by Foxxx »

Teancum wrote:If you just need the textures, head over to nfscars.net as they have tools for the PC version and there are several mods for that game.

This is an archive of the beta / alpha version, which came out only on the PS2. It has a lot of early stuff.
https://youtu.be/2DHF8uwI-6I
Not Available
Posts: 9
Joined: Fri Nov 13, 2015 6:09 pm

Re: Need for Speed Underground (PS2) - [BIN] file

Post by Not Available »

Uhh, are you a NFS Theories member? (Sry, I've been hanging out there in the last month)

Teancum wrote:If you just need the textures, head over to nfscars.net as they have tools for the PC version and there are several mods for that game.

NFSu360 never figured out the swizzling part... (though it does show image dimensions correctly)

Use Alugi's nfsu bun bms script to unpack the zdir/zzdata archive, and Console Texture explorer (recommend using the BMS script as learning material) to view the images in the tpks.

It works with HP2 zdir.bin/zzdata.bin archives, though NFS:u1 tpks would be laid out more... NFS:U1-like

The images are in Tim2-derived-format instead of headerless dds, but I don't know anything about Tim2 in detail. (Especially PS2 swizzling)