Hello. Please help me extract game textures this archive.
File
https://drive.google.com/open?id=0B54yW ... mNvRU94YUk
Thanks!
Need for Speed Underground (PS2) - [BIN] file
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Re: Need for Speed Underground (PS2) - [BIN] file
If you just need the textures, head over to nfscars.net as they have tools for the PC version and there are several mods for that game.
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Re: Need for Speed Underground (PS2) - [BIN] file
Teancum wrote:If you just need the textures, head over to nfscars.net as they have tools for the PC version and there are several mods for that game.
This is an archive of the beta / alpha version, which came out only on the PS2. It has a lot of early stuff.
https://youtu.be/2DHF8uwI-6I
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Re: Need for Speed Underground (PS2) - [BIN] file
Uhh, are you a NFS Theories member? (Sry, I've been hanging out there in the last month)
NFSu360 never figured out the swizzling part... (though it does show image dimensions correctly)
Use Alugi's nfsu bun bms script to unpack the zdir/zzdata archive, and Console Texture explorer (recommend using the BMS script as learning material) to view the images in the tpks.
It works with HP2 zdir.bin/zzdata.bin archives, though NFS:u1 tpks would be laid out more... NFS:U1-like
The images are in Tim2-derived-format instead of headerless dds, but I don't know anything about Tim2 in detail. (Especially PS2 swizzling)
Teancum wrote:If you just need the textures, head over to nfscars.net as they have tools for the PC version and there are several mods for that game.
NFSu360 never figured out the swizzling part... (though it does show image dimensions correctly)
Use Alugi's nfsu bun bms script to unpack the zdir/zzdata archive, and Console Texture explorer (recommend using the BMS script as learning material) to view the images in the tpks.
It works with HP2 zdir.bin/zzdata.bin archives, though NFS:u1 tpks would be laid out more... NFS:U1-like
The images are in Tim2-derived-format instead of headerless dds, but I don't know anything about Tim2 in detail. (Especially PS2 swizzling)