V-Rally 3 ".G2D" & ".G3D"

Skeletons, animations, shaders, texturing, converting, fixing and anything else related to read game models
AMG
Posts: 71
Joined: Sun Aug 10, 2014 1:13 pm

V-Rally 3 ".G2D" & ".G3D"

Post by AMG »

Data is packed mostly in ".BNK" archives, which seem to be extractable using a TDU tool, since TDU and VR3 were both made by Eden Games.
I've attached what has been extracted, the ".G2D", which I guess is texture related, and the ".G3D" which should be the 3D part of the package.
I've read somewhere these can be already imported, but I don't know how, and which tools are needed.
I've attached also the original ".BNK" package, just in case.

Update: shakotay2 is taking a look into the format @ XeNTaX
For who's interested or wants to contribute, here's the thread:
http://forum.xentax.com/viewtopic.php?f=16&t=13915
AMG
Posts: 71
Joined: Sun Aug 10, 2014 1:13 pm

Re: V-Rally 3 ".G2D" & ".G3D"

Post by AMG »

Aluigi, if possible could you take a look into the g2d file? In theory it should contain textures, and since shakotay2 is analyzing the 3D format already these would be really helpful for tracking the 3D model UVW.