Ghostbusters (PS2) (*.tex)

Textures, recreate headers, conversions, algorithms and parsing of image files
Doctor Loboto
Posts: 376
Joined: Sun May 31, 2015 2:23 am

Ghostbusters (PS2) (*.tex)

Post by Doctor Loboto »

I've been looking for a conversion method for these for a while. Anyone have any ideas?

https://www.dropbox.com/s/7rdggaa0l895bg2/Ivo.zip?dl=0