So i unpacked a new holland dlc with the quickbms using giants.script
I changed only one file (with a smaller size one) and that is a dds. maize texture (i even tried just editing existing one so i dont have to overwrite)
But when i reimport the file gets corrupted and i cant open it again if a re-extract it or if i try to use it in game
its the texture displays as a white mesh indicating that the file is corrupted
Can anyone help me with this?
Farming simulator 15 dlc
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- Posts: 3
- Joined: Wed Jan 13, 2016 5:50 pm
Re: Farming simulator 15 dlc
I TRIED also ziping files rename dlcdesc into moddesc and put all in mods folder but it doesnt get recognize as a mod regardless that i tried that everything in xml files mimics the regular mod xml files