Overlord: Dark Legend

Skeletons, animations, shaders, texturing, converting, fixing and anything else related to read game models
Doctor Loboto
Posts: 376
Joined: Sun May 31, 2015 2:23 am

Overlord: Dark Legend

Post by Doctor Loboto »

This is the last piece I need to complete my collection of Overlord-related models and such. However these files are slightly confusing. There's several in the system relating to a specific character and I'm not sure which of them actually contain the model and textures. Could someone have a look and see if we can get these extracted properly?

https://www.dropbox.com/s/8md8ai2x235mgro/O-DL.zip?dl=0
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: Overlord: Dark Legend

Post by aluigi »

In my opinion the WID files are archives containing gamecube adpcm audio data:

Code: Select all

open FDDE WIH
open FDDE WID 1
endian big
get FILES long
for i = 0 < FILES
    get SIZE long
    get OFFSET long
    get DUMMY long
    get DUMMY long
    log "" OFFSET SIZE 1
next i
Doctor Loboto
Posts: 376
Joined: Sun May 31, 2015 2:23 am

Re: Overlord: Dark Legend

Post by Doctor Loboto »

Well that's the audio for the characters related I guess, but I need to get the models and textures out. Any idea what we can do?