Brutal Legend

Skeletons, animations, shaders, texturing, converting, fixing and anything else related to read game models
Doctor Loboto
Posts: 376
Joined: Sun May 31, 2015 2:23 am

Brutal Legend

Post by Doctor Loboto »

Hey all. I discovered these model files are incredibly similar to those in Costume Quest 1 and 2, and their bones will import with those scripts, but not the models themselves. I was wondering if someone could have a look at them and see if we can tweak the script to work on these as well.

Topic with Blender Script for Costume Quest 1 and 2: http://zenhax.com/viewtopic.php?f=5&t=1293

Archive with Brutal Legend model files: https://www.dropbox.com/s/bxrohwkrak0wbpy/BL-mod.zip?dl=0
Doctor Loboto
Posts: 376
Joined: Sun May 31, 2015 2:23 am

Re: Brutal Legend

Post by Doctor Loboto »

Hate to double post, but the person I PM'ed to help with this hasn't been online for a while. I was hoping to have these done as a Christmas Gift to a very 'Metal' friend of mine who does some animations and has been wanting these for ages. Can anyone help at all?
Acewell
Posts: 706
Joined: Fri Aug 08, 2014 1:06 am

Re: Brutal Legend

Post by Acewell »

If you want to learn Hex2obj this format is an easy one to start with, just vertex data then face data for each submesh and no junk. :D

first of 8 submeshes in d01_avatar.mesh
Image

h2o file for this submesh

Code: Select all

0xC660 2278
Vb1
48 8
0x8 1058
021200
0x0 255
Doctor Loboto
Posts: 376
Joined: Sun May 31, 2015 2:23 am

Re: Brutal Legend

Post by Doctor Loboto »

I can never seem to get hex2obj to export with UV's and such, even if I do get it working either way. If you can convert it fully, I'd be very grateful. Until we get a script updated for it, I can't do much.
Graesholt
Posts: 15
Joined: Thu Mar 02, 2017 1:54 pm

Re: Brutal Legend

Post by Graesholt »

I was wondering if anyone could be persuaded to have another go at the blender script.

I've been trying to get Brütal Legend models via Hex2Obj for a week now, but I'm doing something wrong, and I've stared myself blind at the tutorial.

If anyone has any suggestions, I'd be very grateful.

thank you :)