It would be nice if someone can extract audio propperly and describe struct for it's container (not .forge, but files extracted from .forge) to replace sounds.
PS3 - https://mega.nz/#!Ad4wDR4Z!g6vDmI-aZQ3m ... xdcFqtKHnk
XBOX360 - https://mega.nz/#!5QolSLSb!abrzBDmhgk1k ... d77q5J2zVQ
PS.
XBOX360 version seems to use XMA (you can even see bytes from xma header in each file extracted from .forge) and there is a tool from hcs, but i cant get it work.
Prince of Persia 2008 (PoP 2008) PS3|XBOX360 audio format
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Re: Prince of Persia 2008 (PoP 2008) PS3|XBOX360 audio format
Hey, In case you still need it 
This will extract the soundtracks

This will extract the soundtracks
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Re: Prince of Persia 2008 (PoP 2008) PS3|XBOX360 audio format
Have you tried it first? It will extract .ogg sound from pc version of the game, but not ps3 pr xbox360.
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Re: Prince of Persia 2008 (PoP 2008) PS3|XBOX360 audio format
Yes ofcourse i tried it... Now i have .wav files 1536KBPS/48KHZ from the dataps3_streamedsounds.forge 
The DataPC_StreamedSounds.forge file contains lossy files because it's 541MB
The dataps3_streamedsounds.forge file contains lossless files because it's 798MB
But I use Dragon Unpacker at first to extract these files (Common_BAO...)
Because some of the soundtracks won't be there if you load the .forge file and vice versa
1. Extract the .forge file by using Dragon Unpacker
2. Open DecUbiSndGui.exe
3. Scan Directory (which have the Common_BAO... files)
4. Select the track and Save As

The DataPC_StreamedSounds.forge file contains lossy files because it's 541MB
The dataps3_streamedsounds.forge file contains lossless files because it's 798MB
But I use Dragon Unpacker at first to extract these files (Common_BAO...)
Because some of the soundtracks won't be there if you load the .forge file and vice versa

1. Extract the .forge file by using Dragon Unpacker
2. Open DecUbiSndGui.exe
3. Scan Directory (which have the Common_BAO... files)
4. Select the track and Save As
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- Joined: Wed Aug 09, 2017 5:32 am
Re: Prince of Persia 2008 (PoP 2008) PS3|XBOX360 audio format
If you don't believe me, You can download this Soundtrack 
http://jmp.sh/L9mNWZ0 , Lossless 1536KBPS/48KHZ
(A Fight Of Light & Darkness I), Ripped from dataps3_streamedsounds.forge by using DecUbiSndGui.exe

http://jmp.sh/L9mNWZ0 , Lossless 1536KBPS/48KHZ
(A Fight Of Light & Darkness I), Ripped from dataps3_streamedsounds.forge by using DecUbiSndGui.exe

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Re: Prince of Persia 2008 (PoP 2008) PS3|XBOX360 audio format
Hm, thanks for info. I guess sources of decubisnd will help to replace sounds, will examine them when i have time to do this, thanks again.
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Re: Prince of Persia 2008 (PoP 2008) PS3|XBOX360 audio format
hey spider91 what is the size of the streamedsounds.forge archive from your XBOX360?