I hope I did this one right... could anyone look into the format for Dead Rising 3 main character models?
I've uploaded sample .big and .tex files here https://www.dropbox.com/s/ihu71fs73nwcw96/DR3_Angel_DLC.7z?dl=0
[REQ] Dead Rising 3 main characters exporter
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- Posts: 706
- Joined: Fri Aug 08, 2014 1:06 am
Re: [REQ] Dead Rising 3 main characters exporter
face_dlc_angel_a_m3.big
h20 file for this mesh
face_dlc_angel_a_m3.tex can be opened with TextureFinder and it contains a 512x512 dxt1 texture that you can save out and crop down to size and apply to the obj, the UVs needed to be flipped vertical and scaled x2 and repositioned to fit the texture.
h20 file for this mesh
Code: Select all
0x69A0 1794
Vb1
40 12
0x1B80 499
020300
0x0 255
face_dlc_angel_a_m3.tex can be opened with TextureFinder and it contains a 512x512 dxt1 texture that you can save out and crop down to size and apply to the obj, the UVs needed to be flipped vertical and scaled x2 and repositioned to fit the texture.
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- Posts: 20
- Joined: Wed Oct 28, 2015 1:21 am
Re: [REQ] Dead Rising 3 main characters exporter
Acewell wrote:face_dlc_angel_a_m3.big
h20 file for this meshCode: Select all
0x69A0 1794
Vb1
40 12
0x1B80 499
020300
0x0 255
face_dlc_angel_a_m3.tex can be opened with TextureFinder and it contains a 512x512 dxt1 texture that you can save out and crop down to size and apply to the obj, the UVs needed to be flipped vertical and scaled x2 and repositioned to fit the texture.
Thanks for taking the time for this model. I was kind of hoping for an exporter (python, maxscript, anything would do) which also gets the in-game rigging and weights intact.
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- Posts: 706
- Joined: Fri Aug 08, 2014 1:06 am
Re: [REQ] Dead Rising 3 main characters exporter
thePWA wrote:I was kind of hoping for an exporter (python, maxscript, anything would do) which also gets the in-game rigging and weights intact.
well, this falls into the "anything would do" pile until someone decides its worth their time to make a plugin.
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- Posts: 20
- Joined: Wed Oct 28, 2015 1:21 am
Re: [REQ] Dead Rising 3 main characters exporter
I actually found a blender exporter from here http://forum.xentax.com/viewtopic.php?f ... 0&start=15 by Szkaradek123 but it doesn't work on the files I uploaded (these were part of the main characters "costumes" which were "assembled" part by part).